QRenderAspect Class

(Qt3DRender::QRenderAspect)

Public Types

enum RenderType { Synchronous, Threaded }

Public Functions

QRenderAspect(QObject *parent = Q_NULLPTR)
QRenderAspect(RenderType type, QObject *parent = Q_NULLPTR)
void renderInitialize(QOpenGLContext *context)
void renderShutdown()
void renderSynchronous()

Reimplemented Public Functions

virtual QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time)
  • 31 public functions inherited from QObject

Protected Functions

QRenderAspect(QRenderAspectPrivate &dd, QObject *parent)
QVector<Qt3DCore::QAspectJobPtr> createGeometryRendererJobs()
QVector<Qt3DCore::QAspectJobPtr> createRenderBufferJobs()
void onRootEntityChanged(Qt3DCore::QEntity *rootObject)
void registerBackendTypes()

Reimplemented Protected Functions

virtual void onCleanup()
virtual void onInitialize(const QVariantMap &data)

Additional Inherited Members

  • 1 property inherited from QObject
  • 1 public slot inherited from QObject
  • 2 signals inherited from QObject
  • 11 static public members inherited from QObject

Member Type Documentation

enum QRenderAspect::RenderType

Member Function Documentation

QRenderAspect::QRenderAspect(QObject *parent = Q_NULLPTR)

Default constructs an instance of QRenderAspect.

QRenderAspect::QRenderAspect(RenderType type, QObject *parent = Q_NULLPTR)

Default constructs an instance of QRenderAspect.

[protected] QRenderAspect::QRenderAspect(QRenderAspectPrivate &dd, QObject *parent)

Copy constructor.

[protected] QVector<Qt3DCore::QAspectJobPtr> QRenderAspect::createGeometryRendererJobs()

[protected] QVector<Qt3DCore::QAspectJobPtr> QRenderAspect::createRenderBufferJobs()

[virtual] QVector<Qt3DCore::QAspectJobPtr> QRenderAspect::jobsToExecute(qint64 time)

[virtual protected] void QRenderAspect::onCleanup()

[virtual protected] void QRenderAspect::onInitialize(const QVariantMap &data)

[protected] void QRenderAspect::onRootEntityChanged(Qt3DCore::QEntity *rootObject)

[protected] void QRenderAspect::registerBackendTypes()

void QRenderAspect::renderInitialize(QOpenGLContext *context)

void QRenderAspect::renderShutdown()

void QRenderAspect::renderSynchronous()

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