StateChangeScript QML Type

Specifies how to run a script in a state More...

Import Statement: import QtQuick 2.7


Detailed Description

A StateChangeScript is run upon entering a state. You can optionally use ScriptAction to specify the point in the transition at which the StateChangeScript should be run.

State {
    name: "state1"
    StateChangeScript {
        name: "myScript"
        script: doStateStuff();
    // ...
// ...
Transition {
    to: "state1"
    SequentialAnimation {
        NumberAnimation { /* ... */ }
        ScriptAction { scriptName: "myScript" }
        NumberAnimation { /* ... */ }

See also ScriptAction.

Property Documentation

name : string

This property holds the name of the script. This name can be used by a ScriptAction to target a specific script.

See also ScriptAction::scriptName.

script : script

This property holds the script to run when the state is current.

© 2016 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.