IpcServer Class
The IpcServer listens on a port and creates an IpcConnection for an incoming connection. More...
Header: | #include <IpcServer> |
Inherits: | QObject |
Public Functions
IpcServer(QObject *parent = 0) | |
void | listen(int port) |
void | setMaxConnections(int num) |
Signals
void | clientConnected(QTcpSocket *socket) |
void | clientConnected(const QHostAddress &address) |
void | clientDisconnected(const QHostAddress &address) |
void | clientDisconnected(QTcpSocket *socket) |
void | received(const QString &method, const QByteArray &content) |
Detailed Description
The IPC server receives a method call from the client an notifies the user through the IpcServer::received signal.
m_server = new IpcServer(this); connect(m_server, &IpcServer::received, this, &MyHandler::handleCall); m_server->listen(Constants.DEFAULT_PORT()); ... MyHandler::handleCall(const QString& method, const QByteArray& contnt) { if (method == "echo(QString)") { QString text; QDataStream in(content); in >> text; qDebug() << "call received: " << method << ": " << text; } }
Member Function Documentation
IpcServer::IpcServer(QObject *parent = 0)
Standard constructor using parent as parent object
[signal]
void IpcServer::clientConnected(QTcpSocket *socket)
* Called when a new client connection is established, providing the socket
Note: Signal clientConnected is overloaded in this class. To connect to this signal by using the function pointer syntax, Qt provides a convenient helper for obtaining the function pointer as shown in this example:
connect(ipcServer, QOverload<QTcpSocket *>::of(&IpcServer::clientConnected), [=](QTcpSocket *socket){ /* ... */ });
[signal]
void IpcServer::clientConnected(const QHostAddress &address)
Called when a new client connection is established, providing the address
Note: Signal clientConnected is overloaded in this class. To connect to this signal by using the function pointer syntax, Qt provides a convenient helper for obtaining the function pointer as shown in this example:
connect(ipcServer, QOverload<const QHostAddress &>::of(&IpcServer::clientConnected), [=](const QHostAddress &address){ /* ... */ });
[signal]
void IpcServer::clientDisconnected(const QHostAddress &address)
Called when an existing client connection is dropped, providing the address
Note: Signal clientDisconnected is overloaded in this class. To connect to this signal by using the function pointer syntax, Qt provides a convenient helper for obtaining the function pointer as shown in this example:
connect(ipcServer, QOverload<const QHostAddress &>::of(&IpcServer::clientDisconnected), [=](const QHostAddress &address){ /* ... */ });
[signal]
void IpcServer::clientDisconnected(QTcpSocket *socket)
* Called when an existing client connection is dropped, providing the socket
Note: Signal clientDisconnected is overloaded in this class. To connect to this signal by using the function pointer syntax, Qt provides a convenient helper for obtaining the function pointer as shown in this example:
connect(ipcServer, QOverload<QTcpSocket *>::of(&IpcServer::clientDisconnected), [=](QTcpSocket *socket){ /* ... */ });
[signal]
void IpcServer::received(const QString &method, const QByteArray &content)
signals a IPC call has arrived
A IPC call requesting method and using content a the parameters for the method
void IpcServer::listen(int port)
listens to incomong connections on port
void IpcServer::setMaxConnections(int num)
Sets the maximal nuber of pending connections to num
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