Usage
Introduction
QML Live is structured in a modular way, to be able to meet various usage requirements.
In the early phase of a project, normally, you want to use QML Live Bench, which has everything included in a typical desktop application.
Later in the project, you may want to test your UI code on a device. For this, you can combine QML Live Bench with QML Live Runtime. This combination provides you a default QML renderer to run on the device and a small remote application on the desktop to control it.
For C++ developers, it's possible to integrate QML Live into your own custom runtime using the LiveNodeEngine class with a few lines of code, and then using QML Live Bench to control it.
QML Live Bench
QML Live Bench is the all inclusive QML live reloading tool, that allows you to select a workspace to watch over and provides a Prime QML Live Runtime for the selected QML document. The "Prime QML Live Runtime" is a special type of Runtime that follows the currently selected .qml
file. In contrast, QML Live Bench lets you preview several files simultaneously.
To launch the Bench, run the following command:
$(QMLIVEPROJECT)/bin/qmllivebench[.exe]
You can pass command line arguments to the QML Live Bench as follows:
qmllivebench [options] <workspace> qmllivebench [options] <workspace/file.qml>
The following options are supported:
Option | Description |
---|---|
-version | Display version information. |
-pluginpath | Specify the path to QML Live plugins. |
-importpath | Specify the path to the QML import. |
-stayontop | Keep the viewer window on top. |
-addhost <name, address[,port]> | Add or update the remote host configuration and then exit. |
-rmhost <name> | Remove the specified remote host configuration and then exit. |
-probehost <name> | Suggest the specified host to be online and to connect; implies -remotely . |
-noremote | Do not try to talk to a running Bench; do not listen for remote connections. |
-remoteonly | Talk to a running Bench; do nothing if there is no bench running. |
-ping | Check if there is a Bench running and accepting remote connections. |
-maxdirwatch <number> | Limit the number of directories to watch for changes. |
-project | Loads a project's .qmllive document that contains the workspace path, import paths, and the main document in JSON format. |
The following arguments are supported:
Argument | Description |
---|---|
workspace | Specify the workspace folder to watch. If this folder points to a QML document, then the directory is assumed to be the workspace and the file is the active document. |
document | The main QML document to load, initially. |
To preview an additional file, in the Workspace Navigator, right-click on the file and select Open in New Window.
Integrate with Qt Creator
You can integrate the QML Live Bench into Qt Creator, as an external tool. To do so:
- From Qt Creator, open the Settings/Options dialog.
- Open the Environment group. The External Tools tab is located here.
- Under Executable, enter the path to your QML Live Bench executable.
QML Live Bench is now availabe under Tool > External > QML Live Bench. To launch QML Live Bench easily, you can also assign a shortcut to the tool.
Now when you press Alt+F8 QML Live Bench launches with the current project root folder open, as its workspace.
QML Live Runtime
The QML Live Runtime tool provides a default runtime, with a default QML viewer, and listens on a given port for IPC calls from the remote. This tool is ideal for development on a target device, when no extra C++ code is required.
To call the runtime, run the following command:
$(QMLIVEPROJECT)/bin/qmlliveruntime[.exe]
To use the runtime, run the following command:
qmlliveruntime [options] <workspace>
The following options are supported:
Option | Description |
---|---|
-version | Display version information. |
-ipcport <port> | The port which the IPC listens on. |
-updates-as-overlay | Allow the viewer to receive updates with read only workspace. |
-update-on-connect | Update all workspace documents, initially. This is a blocking option. |
-pluginpath | Specify the path to QML Live plugins. |
-importpath | Specify the path to the QML import. |
-fullscreen | Show the viewer window in fullscreen mode. |
-transparent | Make the viewer window transparent. |
-frameless | Run the viewer with no window frame. |
-stayontop | Keep the viewer window on top. |
-allow-create-missing | Allow creating new documents in the workspace. Without this option updates are only accepted for existing workspace documents. |
-title | Set window title. |
-hidebuttons | Hide window control buttons (close, minimize, maximize). |
Not all projects are designed in a way to allow the designer working on isolated panels or screens. Sometimes, it may be necessary to deploy the whole project to a target device to run it. Receiving updates normally requires write access to the deployed files. But, depending on the target platform, the project may be deployed to a location which is not writable by the user. In most cases, modifying the file permissions after deployment can help. However, a more convenient method is to let the QML Live Runtime store all updates in a writable workspace overlay. Use the -updates-as-overlay
option to enable this feature.
When you update documents later, after application startup, you may encounter other constraints. If this is the case the -update-on-connect
option can help. When this option is used, all workspace documents are updated before any QML components are instantiated.
Custom Runtime
You can create your own custom runtime with QML Live features. This way, you can use your QML view setup with your additional C++ code together with the QML Live system.
For this, you need to use the LiveNodeEngine class to be able to receive workspace changes and active document updates. By default, the IPC listens on port 49156.
The code snippet below shows an example of a minimal custom QML Live runtime:
#include <QtGui> #include <QtQuick> // Use QML Live headers #include "livenodeengine.h" #include "remotereceiver.h" #include "constants.h" class MyQmlApplicationEngine : public QQmlApplicationEngine { Q_OBJECT public: MyQmlApplicationEngine(const QString &mainQml); // Perform some setup here QString mainQml() const; QQuickWindow *mainWindow(); QList<QQmlError> warnings() const; // ... }; int main(int argc, char **argv) { QGuiApplication app(argc, argv); MyQmlApplicationEngine engine(QStringLiteral("qml/customruntime-window.qml")); if (!qEnvironmentVariableIsSet("MY_APP_ENABLE_QMLLIVE")) return app.exec(); #if defined(QT_NO_DEBUG) qWarning() << "QML Live support was disabled at compile time"; #else LiveNodeEngine node; // Let QML Live know your runtime node.setQmlEngine(&engine); // Allow it to display QML components with non-QQuickWindow root object QQuickView fallbackView(&engine, 0); node.setFallbackView(&fallbackView); // Tell it where file updates should be stored relative to node.setWorkspace(app.applicationDirPath(), LiveNodeEngine::AllowUpdates | LiveNodeEngine::UpdatesAsOverlay); // Listen to IPC call from remote QML Live Bench RemoteReceiver receiver; receiver.registerNode(&node); receiver.listen(Constants::DEFAULT_PORT()); // Advanced use: let it know the initially loaded QML component (do this // only after registering to receiver!) node.usePreloadedDocument(engine.mainQml(), engine.mainWindow(), engine.warnings()); #endif return app.exec(); }
On platforms where pkg-config
is supported, add the following lines to your project file, if QML Live is installed on your build host:
CONFIG += link_pkgconfig PKGCONFIG += qmllive
Another option is to compile everything directly into your application by including $(QMLLIVEPROJECT)/src/src.pri
in your project file.
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