HDRBloomTonemap QML Type

A bloom with tonemapping effect. More...

Import Statement: import QtQuick3D.Effects 1.15

Properties

Detailed Description

The HDRBloomTonemap effect provides two features:

  • Adjust the gamma and exposure of the high-dynamic range rendered content to achieve the image quality you want.
  • Apply an adjustable bloom effect to very bright areas (like the sun glinting off a car).

Property Documentation

bloomThreshold : real

Lighting greater than this value blooms. A value of 1.0 corresponds to white in the original render result. Lowering this value causes more areas of the rendered scene to bloom. At a value of 0.0 everything in the scene blooms. Range is [0...1]. 1 by default.


blurFalloff : real

Adjusts the amount of bloom. Lower values result in stronger bloom effect, and higher values make the effect more subtle. Range is [0...10]. 0 by default.


channelThreshold : real

The white point for the image. There is usually no need to adjust this. Range is [0...1]. 1 by default.


exposure : real

A linear multiplier on the lighting, brightening, or darkening the image overall. A value of 0.0 causes no adjustment to the image. Range is [-9...9]. 0 by default.


gamma : real

Affects the non-linear curve of the lighting. Higher values increase the exposure of mid tones, lightening the image and decreasing the contrast. A value of 1.0 causes no adjustment to the image. Sensible values are in the range [0.1...4]. 1 by default.


tonemappingLerp : real

Strength of the overall bloom effect. There is usually no need to adjust this. Range is [0...1], with 0 being no blur and 1 being full bloom. 1 by default.


© 2023 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.