QNodeCreatedChangeBase Class
class Qt3DCore::QNodeCreatedChangeBaseThe QNodeCreatedChangeBase class is the base class for all NodeCreated QSceneChange events. More...
Header: | #include <Qt3DCore/QNodeCreatedChangeBase> |
qmake: | QT += 3dcore |
Inherits: | Qt3DCore::QSceneChange |
Inherited By: | Qt3DAnimation::QChannelMappingCreatedChangeBase, Qt3DAnimation::QClipBlendNodeCreatedChangeBase, Qt3DCore::QNodeCreatedChange, Qt3DInput::QPhysicalDeviceCreatedChangeBase, and Qt3DRender::QFrameGraphNodeCreatedChangeBase |
Public Functions
QNodeCreatedChangeBase(const Qt3DCore::QNode *node) | |
bool | isNodeEnabled() const |
const QMetaObject * | metaObject() const |
Qt3DCore::QNodeId | parentId() const |
Related Non-Members
typedef | QNodeCreatedChangeBasePtr |
Detailed Description
The QNodeCreatedChangeBase class is the base class for all QSceneChange events that have the changeType() NodeCreated. You should not need to instantiate this class. Usually you should be using one of its subclasses such as QNodeCreatedChange.
You can subclass this to create your own node update types for communication between your QNode and QBackendNode subclasses when writing your own aspects.
Member Function Documentation
QNodeCreatedChangeBase::QNodeCreatedChangeBase(const Qt3DCore::QNode *node)
Constructs a new QNodeCreatedChangeBase with node.
bool QNodeCreatedChangeBase::isNodeEnabled() const
Returns node enabled.
const QMetaObject *QNodeCreatedChangeBase::metaObject() const
Returns metaobject.
Qt3DCore::QNodeId QNodeCreatedChangeBase::parentId() const
Returns parent id.
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