CoordinateAnimation QML Type
|Import Statement:||import QtPositioning 6.4|
By default, a latitude of the coordinate is animated in the direction of shortest (geodesic) distance between those coordinates. Since CoordinateAnimation uses Mercator map projection, the latitude animation is always between -90 and 90 degrees. The longitude animation path is not limited and can go over 180 degrees in both west and east directions.
See also Animation and Transitions in Qt Quick.
[since 5.5] direction : enumeration
Possible values are:
- CoordinateAnimation.Shortest (default) - the longitude animation goes in the direction that produces the shortest animation path.
- CoordinateAnimation.West - the longitude animation always goes into western direction and may cross the date line.
- CoordinateAnimation.East - the longitude animation always goes into eastern direction and may cross the date line.
This property was introduced in Qt 5.5.
from : coordinate
This property holds the coordinate where the animation should begin.
to : coordinate
This property holds the coordinate where the animation should end.
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