QShaderData Class

class Qt3DRender::QShaderData

Provides a way of specifying values of a Uniform Block or a shader structure. More...

Header: #include <Qt3DRender/QShaderData>
CMake: find_package(Qt6 REQUIRED COMPONENTS 3drender)
target_link_libraries(mytarget PRIVATE Qt6::3drender)
qmake: QT += 3drender
Inherits: Qt3DCore::QComponent

Public Functions

QShaderData(Qt3DCore::QNode *parent = nullptr)
Qt3DRender::PropertyReaderInterfacePtr propertyReader() const

Detailed Description

Note: When subclassing and adding properties to QShaderData, note that if you need to nest an inner Qt3DRender::QShaderData, the data type of the property should be Qt3DRender::QShaderData* instead of the name of your subclass.

Member Function Documentation

[explicit] QShaderData::QShaderData(Qt3DCore::QNode *parent = nullptr)

Constructs a new QShaderData with the specified parent.

Qt3DRender::PropertyReaderInterfacePtr QShaderData::propertyReader() const

QShaderData::propertyReader Returns the PropertyReaderInterfacePtr for this shader data

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