FrameTimer QML Type
Provides frame-rate information about a given window. More...
Import Statement: | import QtApplicationManager 2.0 |
Properties
- averageFps : real
- interval : int
- jitterFps : real
- maximumFps : real
- minimumFps : real
- roleNames : list<string>
- running : bool
- window : Object
Methods
- update()
Detailed Description
FrameTimer is used to get frame-rate information for a given window. The window can be either a toplevel Window (from the QtQuick.Window module) or a WindowObject (from the QtApplicationManager.SystemUI module).
The following snippet shows how to use FrameTimer to display the frame-rate of a Window:
import QtQuick 2.11 import QtApplicationManager 1.0 Window { id: toplevelWindow ... FrameTimer { id: frameTimer running: topLevelWindow.visible window: toplevelWindow } Text { text: "FPS: " + Number(frameTimer.averageFps).toLocaleString(Qt.locale("en_US"), 'f', 1) } }
You can also use this component as a MonitorModel data source if you want to plot its previous values over time:
import QtQuick 2.11 import QtApplicationManager 1.0 Window { id: toplevelWindow ... MonitorModel { running: true FrameTimer { window: toplevelWindow } } }
Please note that when using FrameTimer as a MonitorModel data source there's no need to set it to running as MonitorModel will already call update() as needed.
Property Documentation
[read-only] averageFps : real |
interval : int |
[read-only] jitterFps : real |
[read-only] maximumFps : real |
[read-only] minimumFps : real |
Names of the roles provided by FrameTimer when used as a MonitorModel data source.
See also MonitorModel.
running : bool |
If true
, update() will get called automatically every interval milliseconds.
When using FrameTimer as a MonitorModel data source, this property should be kept as false
.
The window to be monitored, from which frame-rate information will be gathered. It can be either a toplevel Window (from the QtQuick.Window module) or a WindowObject (from the QtApplicationManager.SystemUI module).
See also WindowObject.
Method Documentation
Updates the properties averageFps, minimumFps, maximumFps and jitterFps. Then resets internal counters so that new numbers can be taken for the new time period starting from the moment this method is called.
Note that you normally don't have to call this method directly, as FrameTimer does it automatically every interval milliseconds while running is set to true.
See also running.
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