Using Qt Resources
The Qt Resource System lets you store files in your program's executable. In some ways, this feature resembles a dedicated file system, which we call resource file system. Usually, this file system contains QML code and other assets like images. If you use the QML compiler, the compiled code is always placed in the resource file system. This leads to a few application manager specific considerations, especially when your application needs to support both single-process and multi-process modes.
Compiling Resources
You can add resources as external binary resources or as compiled-in resources; both are generated from a .qrc
file. Typically, external binary resources are stored in a file with the .rcc
extension, whereas compiled-in resources are stored in libraries in the Application Manager context.
It's important to understand that each process has its own resource file system. Consequently, to support multi-process mode, resources must be generated separately for the System UI and for each application. Conversely, in single-process mode there is only one resource file system and you must ensure that file paths don't clash. To prevent clashes, we recommend you prefix each application file path with the unique application ID.
Consider the following application file structure:
apps |---- spaceinvaders | |---- main.qml | |---- spaceinvaders.qrc | ... |---- grandtheftdolphin | |---- main.qml | |---- grandtheftdolphin.qrc | ...
Without a prefix, in single-process mode, the main.qml
files would clash. To avoid this, the .qrc
file for spaceinvaders should read like this:
<!DOCTYPE RCC><RCC version="1.0"> <qresource prefix="spaceinvaders"> <file>main.qml</file> </qresource> </RCC>
For grandtheftdolphin
the prefix should be "grandtheftdolphin", respectively. Generally, all files contained in any .qrc
file should be unique; this also includes files that the System UI uses.
Loading Resources
In addition to the approaches described in The Qt Resource System, the Application Manager provides configuration options to load resources, both -- external binary resources and compiled-in resources in the form of a library.
Suppose you have a my.rcc
binary file and a myplugin.so
library file. These can be loaded into the System UI by adding the following lines to the am-config.yaml
file:
ui: resources: [ "${CONFIG_PWD}/my.rcc", "${CONFIG_PWD}/myplugin.so" ]
You can also load these two files into an application by adding the following snippet to the info.yaml
file:
runtimeParameters: resources: [ "my.rcc", "myplugin.so" ]
The resources are loaded when the System UI starts, before the QML engine is instantiated. In multi-process mode the application resources are also loaded into the application process at startup. In single-process mode, resources are loaded when the application first starts and then reused on subsequent invocations; they are never unloaded.
Accessing Resources
The application manager allows for file access in the resource file system, either with the URL scheme (qrc
) or the file name prefix (:
). Both these options require an absolute file path in the resource file system, such as:
qrc:/spaceinvaders/main.qml
orqrc:///spaceinvaders/main.qml
:/spaceinvaders/main.qml
While the Qt Application Manager accepts this relaxed naming structure, the QML engine distinguishes between URLs and file names. For instance, an Image source property only accepts the qrc
scheme.
If you want to specify a relative path, don't use the scheme or file path prefix.
If your files aren't found in the resource file system, you can list the contents of the entire resource file system with the following code snippet:
QDirIterator it(qSL(":"), QDirIterator::Subdirectories); while (it.hasNext()) { const QString fn = it.next(); if (!fn.startsWith(qSL(":/qt-project.org"))) // exclude Qt internal files qDebug() << fn; }
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