RewardedAd QML Type

Full screen advertisement with reward. More...

Import Statement: import QtDigitalAdvertising
Inherits:

Item

Properties

Signals

Methods

Detailed Description

The RewardedAd module offers easy to include full screen advertisement with reward in your application. To use this module in your Qt Quick application, add the following import statement to your QML file.

import QtDigitalAdvertising 2.0

The advertisement requested from a media server are based on the set up properties. Bare-minimum plugin properties set-up:

RewardedAd{
    adUnitId: "/21775744923/example/rewarded_interstitial"
    Connections{
        target: rewarded
        function onRewarded(type, amount)  {console.log("QDA: RewardedAd, type: "+type+", amount:" + amount)}
    }
}

Property Documentation

adUnitId : QString

[Required] This property holds adUnitId


customData : QString

[Optional] This porperty holds string for server-side verification (SSV) callbacks


keywords : QStringList

[Optional] This property holds list of key-value pairs that you can pass within your request for targeting


nonPersonalizedAds : bool

[Optional] This property indicates are allowance of personalied ads.


testDevicesIds : QStringList

This property holds list of test devices ids. To find you test device id check the application output for a message like:

I/Ads: Use RequestConfiguration.Builder.setTestDeviceIds(Arrays.asList("33BE2250B43518CCDA7DE426D04EE231")) to get test ads on this device."

Signal Documentation

void clicked()

This signal is emitted when the advertisement was clicked.

Note: The corresponding handler is onClicked.


void closed()

This signal is emitted when the advertisement was closed by the user.

Note: The corresponding handler is onClosed.


void loadError(int errorId)

This signal is emitted when the error occurs with errorId.

Note: The corresponding handler is onLoadError.


void loaded()

This signal is emitted when the advertisement is successfully loaded.

Note: The corresponding handler is onLoaded.


void loading()

This signal is emitted when the advertisement begins to load.

Note: The corresponding handler is onLoading.


void rewarded(QString type, int amount)

This signal is emitted when a reward type was given with amount.

Note: The corresponding handler is onRewarded.


Method Documentation

bool isLoaded()

Return is advertisement the loaded.


void load()

Triggers loading the advertisement.


void show()

Triggers playing advertisement if plugin not displaying advs currently.


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