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Qt Cluster: Rendering on QNX and INTEGRITY

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pragma Singleton import QtQuick 2.6 // comment ifndef QTIVIVEHICLEFUNCTIONS //import QtIVIVehicleFunctions 1.0 import ClusterDemoData 1.0 Item { id: valueSource property real kph: 0 property real consumeKW: 0 property real maxConsumeKWValue: 90 property real maxChargeKWValue: 40 property real chargeKW: 0 property real maxRange: 600 property real range: (batteryLevel / 100) * maxRange property bool runningInDesigner: false property var consumption: [300, 600, 700, 800, 900, 700, 600, 300, 50, 50, -100, 50, -100, -150, -200, 50, 150, 200, 300, 200, 300, 200, 500, 50, -100, -100, -150, -80, 50, 300, 600, 700, 800, 600, 700, 300, 50, 50] property var turnSignal property var currentDate: new Date() //property string date: currentDate.toLocaleDateString(Qt.locale("fi_FI"), "ddd d. MMM") //property string time: currentDate.toLocaleTimeString(Qt.locale("fi_FI"), "hh:mm") property string date: currentDate.toLocaleDateString(Qt.locale("en_GB")) property string time: currentDate.toLocaleTimeString(Qt.locale("en_GB"), "hh:mm") ClusterData { id: clusterDataSource onVehicleSpeedChanged: { kph = vehicleSpeed if (carId === 0 && !fastBootDemo) { oldSpeed.shift() oldSpeed.push(vehicleSpeed) speedChanged() } } property int notLeft: ~Qt.LeftArrow property int notRight: ~Qt.RightArrow onLeftTurnLightChanged: leftTurnLight ? turnSignal |= Qt.LeftArrow : turnSignal &= notLeft onRightTurnLightChanged: rightTurnLight ? turnSignal |= Qt.RightArrow : turnSignal &= notRight } // comment ifndef QTIVIVEHICLEFUNCTIONS property real latitude: clusterDataSource.latitude property real longitude: clusterDataSource.longitude property real direction: clusterDataSource.direction property bool lowBeam: clusterDataSource.headLight property int carId: clusterDataSource.carId property bool lightFailure: clusterDataSource.lightFailure property bool flatTire: clusterDataSource.flatTire property bool frontLeftOpen: false property bool frontRightOpen: false property bool rearLeftDoorOpen: false property bool rearRighDoorOpen: false property bool hoodOpen: false property bool trunkOpen: false property double batteryLevel: clusterDataSource.batteryPotential property double fuelLevel: clusterDataSource.gasLevel property int gear: clusterDataSource.gear property bool parkingBrake: clusterDataSource.brake // TODO: These two are hacks. View change messages might not come through CAN. property bool viewChange: clusterDataSource.oilTemp property bool rightViewChange: clusterDataSource.oilPressure // // ENABLE FOR FAST BOOT DEMO (or otherwise with no CanController) // property bool fastBootDemo: true // TODO: Park light used for automatic demo mode for now property bool automaticDemoMode: fastBootDemo ? true : clusterDataSource.parkLight // // Speed animations for fast boot demo // Timer { running: fastBootDemo interval: 4000 onTriggered: animation.start() } Timer { running: fastBootDemo property bool turnLeft: true repeat: true interval: 5000 onTriggered: { turnLeft = !turnLeft if (turnLeft) turnSignal = Qt.LeftArrow else turnSignal = Qt.RightArrow stopSignaling.start() } } Timer { id: stopSignaling running: false interval: 2100 onTriggered: turnSignal = Qt.NoArrow } Behavior on fuelLevel { enabled: fastBootDemo PropertyAnimation { duration: 18000 } } Behavior on batteryLevel { enabled: fastBootDemo PropertyAnimation { duration: 18000 } } onFuelLevelChanged: { if (fastBootDemo && fuelLevel <= 5) fuelLevel = 100 } onBatteryLevelChanged: { if (fastBootDemo && batteryLevel <= 5) batteryLevel = 100 } SequentialAnimation { id: animation running: false loops: Animation.Infinite ScriptAction { script: { gear = 0 parkingBrake = true consumeKW = 0 chargeKW = 0 } } PauseAnimation { duration: 2000 } ScriptAction { script: { parkingBrake = false gear = 1 fuelLevel -= 10. batteryLevel -= 10. } } ParallelAnimation { PropertyAnimation { target: valueSource property: "kph" from: 0 to: 150 duration: 10000 } PropertyAnimation { target: valueSource property: "consumeKW" from: 0 to: 75 duration: 10000 } } ParallelAnimation { PropertyAnimation { target: valueSource property: "kph" from: 150 to: 120 duration: 500 } PropertyAnimation { target: valueSource property: "consumeKW" from: 75 to: 0 duration: 100 } PropertyAnimation { target: valueSource property: "chargeKW" from: 0 to: 40 duration: 500 } } ParallelAnimation { PropertyAnimation { target: valueSource property: "kph" from: 120 to: 200 duration: 1500 } PropertyAnimation { target: valueSource property: "consumeKW" from: 0 to: 90 duration: 1500 } PropertyAnimation { target: valueSource property: "chargeKW" from: 40 to: 0 duration: 100 } } ParallelAnimation { PropertyAnimation { target: valueSource property: "kph" from: 200 to: 0 duration: 6000 } PropertyAnimation { target: valueSource property: "consumeKW" from: 90 to: 0 duration: 600 } PropertyAnimation { target: valueSource property: "chargeKW" from: 0 to: 40 duration: 3000 } } } property int simuRpm: fastBootDemo ? kph * 40 : kph * 150 property double simuTemperature: fastBootDemo ? kph * .25 + 60. : kph * .5 + 50. // In normal Car UI mode only speed is animated based on gps data // In automatic demo mode rpm, turbo, consumption and engine temperature are based on speed property int rpm: automaticDemoMode ? simuRpm : clusterDataSource.rpm property double engineTemperature: automaticDemoMode ? simuTemperature : clusterDataSource.engineTemp property int totalDistance: 42300 property int kmSinceCharge: 8 property int avRangePerCharge: 425 property int energyPerKm: 324 property real totalDistanceSince: 0. property string gearString: { var g if (gear === 0 || gear < -1) return "N" else if (gear === -1) return "R" else if (carId === 1) //sports car return gear.toString() else return "D" } Timer { id: timeTimer interval: 15000 repeat: true running: true onTriggered: { currentDate = new Date() //date = currentDate.toLocaleDateString(Qt.locale("fi_FI"), "ddd d. MMM") //time = currentDate.toLocaleTimeString(Qt.locale("fi_FI"), "hh:mm") date = currentDate.toLocaleDateString(Qt.locale("en_GB")) time = currentDate.toLocaleTimeString(Qt.locale("en_GB"), "hh:mm") // Approximate total distance based on current speed totalDistanceSince += kph / 240. // = km / 15 min if (totalDistanceSince > 1.) { var totalInt = Math.floor(totalDistanceSince) totalDistance += totalInt kmSinceCharge += totalInt totalDistanceSince -= totalInt } } } Timer { id: backCutTimer interval: 1000 repeat: true running: true onTriggered: { backCut = kph } } property real temperature: 0.6 property alias musicTimer: musicTimer property real backCut: 0 //For needle tail gradient property real musicElapsed: 0 Timer { id: musicTimer interval: 2000 running: false repeat: true onTriggered: { if (musicElapsed < 100) musicElapsed++ else musicElapsed = 0 } } Behavior on kph { enabled: !fastBootDemo PropertyAnimation { duration: 2000 } } // // For electric car KwGauge animation // property var oldSpeed: [0, 0, 0] signal speedChanged SequentialAnimation { id: reduceSpeedAnim running: (carId === 0 && !fastBootDemo) property alias chargeTo: charge.to NumberAnimation { target: valueSource property: "consumeKW" duration: 600 to: 0 } NumberAnimation { id: charge target: valueSource property: "chargeKW" duration: 600 } } SequentialAnimation { id: addSpeedAnim running: (carId === 0 && !fastBootDemo) property alias consumeTo: consume.to NumberAnimation { target: valueSource property: "chargeKW" duration: 600 to: 0 } NumberAnimation { id: consume target: valueSource property: "consumeKW" duration: 600 } } onSpeedChanged: { var speedChange = oldSpeed[1] - oldSpeed[0] if (speedChange > 2) { //"adding speed" var newKW = Math.min(maxConsumeKWValue * 0.8, 10 * speedChange) addSpeedAnim.consumeTo = newKW addSpeedAnim.restart() } else if (speedChange < -2) { //"reducing speed" newKW = Math.min(maxChargeKWValue * 0.8, 2 * Math.abs(speedChange)) reduceSpeedAnim.chargeTo = newKW reduceSpeedAnim.restart() } else if (Math.abs(speedChange) >= 0 && oldSpeed[1] !== 0) { //Speed just about the same but still moving addSpeedAnim.consumeTo = Math.min(maxConsumeKWValue * (kph / 100), maxConsumeKWValue * 0.5) addSpeedAnim.restart() } if (kph <= 0.1) { addSpeedAnim.consumeTo = 0 reduceSpeedAnim.chargeTo = 0 addSpeedAnim.restart() reduceSpeedAnim.restart() } } }