ib
Provides support for Apple Interface Builder and related tools and file types. More...
Since: | Qbs 1.1 |
Properties
- actoolName : string
- actoolPath : string
- appIconName : string
- autoActivateCustomFonts : bool
- compressPngs : bool
- errors : bool
- flags : stringList
- flatten : bool
- ibtoolName : string
- ibtoolPath : string
- iconutilName : string
- iconutilPath : string
- launchImageName : string
- module : string
- notices : bool
- warnings : bool
Detailed Description
The ib
module contains properties and rules for building Interface Builder documents, storyboards, asset catalogs, and icon sets.
This module is only available on Apple platforms.
Relevant File Tags
The file tags determine how the tagged directories and files are handled.
Tag | Auto-tagged File Names | Since | Description |
---|---|---|---|
"assetcatalog" | *.xcassets | 1.3 | Tagged directories are compiled into compiled asset catalog archives (.car files) on supported platforms, or a collection of loose resource files. The resulting files will be automatically tagged bundle.input. If the current product is a bundle, the files will be included in the bundle's resources directory. |
"iconset" | *.iconset | 1.3 | Tagged directories are compiled into Apple ICNS files. The resulting files will be automatically tagged bundle.input. If the current product is a bundle, the files will be included in the bundle's resources directory. |
"nib" | *.nib , *.xib | 1.1 | Tagged "NIB" and "XIB" files will be compiled. The output may be a flat file or a bundle (directory structure). The resulting files will be automatically tagged bundle.input. If the current product is a bundle, the files will be included in the bundle's resources directory. |
"png" | *.png | 1.9 | Tagged PNG files may be converted into multi-resolution TIFFs. Source files should adopt the @2x naming convention in order to be properly grouped. The resulting files will be given the tiff file tag. |
"storyboard" | *.storyboard | 1.3 | Tagged storyboard files will be compiled. The output may be a flat file or a bundle (directory structure). The resulting files will be automatically tagged bundle.input. If the current product is a bundle, the files will be included in the bundle's resources directory. |
Property Documentation
[since Qbs 1.3] actoolName : string |
The name of the actool
binary used to compile asset catalogs.
This property should not normally need to be changed.
Default: "actool"
This property was introduced in Qbs 1.3.
[since Qbs 1.3] actoolPath : string |
The directory where the actool
binary is located.
This property should not normally need to be changed.
Default: actoolName
This property was introduced in Qbs 1.3.
[since Qbs 1.3] appIconName : string |
The name of the resource in the asset catalog that will be used as the application's icon.
Used to generate the partial Info.plist
which will be merged into the resulting app.
If this property is undefined
, no application icon will be specified.
Default: Undefined
This property was introduced in Qbs 1.3.
[since Qbs 1.3] autoActivateCustomFonts : bool |
Instructs the ibtool
compiler to add custom fonts to the application's Info.plist
when compiling XIBs and storyboards, which will cause the fonts to activate upon application launch.
Requires Xcode 6 or newer.
Default: true
This property was introduced in Qbs 1.3.
[since Qbs 1.3] compressPngs : bool |
Whether to compress PNG image files when building asset catalogs.
Default: true
This property was introduced in Qbs 1.3.
errors : bool |
Whether to print errors when compiling.
Does not apply to icon sets.
Default: true
flags : stringList |
Additional flags to pass to the underlying tool (ibtool
, actool
, iconutil
).
Default: Undefined
Default: true
flatten : bool |
Compiles XIBs and storyboards into flattened (non-wrapper) files.
Set to false
to preserve editability of the resulting NIB and storyboard bundles in Interface Builder.
This property should not normally need to be changed.
Default: true
[since Qbs 1.3] ibtoolName : string |
The name of the ibtool
binary used to compile NIBs and storyboards.
This property should not normally need to be changed.
Default: "ibtool"
This property was introduced in Qbs 1.3.
[since Qbs 1.3] ibtoolPath : string |
The directory where the ibtool
binary is located.
This property should not normally need to be changed.
Default: ibtoolName
This property was introduced in Qbs 1.3.
[since Qbs 1.3] iconutilName : string |
The name of the iconutil
binary used to compile icon sets.
This property should not normally need to be changed.
Default: "iconutil"
This property was introduced in Qbs 1.3.
[since Qbs 1.3] iconutilPath : string |
The directory where the iconutil
binary is located.
This property should not normally need to be changed.
Default: iconutilName
This property was introduced in Qbs 1.3.
[since Qbs 1.3] launchImageName : string |
The name of the resource in the asset catalog that will be used as the application's launch image.
Used to generate the partial Info.plist
which will be merged into the resulting app.
If this property is undefined
, no launch image will be specified.
This property is specific to iOS.
Default: Undefined
This property was introduced in Qbs 1.3.
[since Qbs 1.3] module : string |
Sets the name of the module that the NIB or storyboard is a part of.
Requires Xcode 6 or newer.
Default: Undefined
This property was introduced in Qbs 1.3.
notices : bool |
Whether to print notifications when compiling.
Does not apply to icon sets.
Default: true
warnings : bool |
Whether to print warnings when compiling.
Does not apply to icon sets.
Default: true
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