QPropertyUpdatedChangeBase Class
(Qt3DCore::QPropertyUpdatedChangeBase)The QPropertyUpdatedChangeBase class is the base class for all PropertyUpdated QSceneChange events. More...
Header: | #include <Qt3DCore/QPropertyUpdatedChangeBase> |
qmake: | QT += 3dcore |
Inherits: | Qt3DCore::QSceneChange |
Inherited By: | Qt3DCore::QDynamicPropertyUpdatedChange and Qt3DCore::QStaticPropertyUpdatedChangeBase |
Public Functions
virtual | ~QPropertyUpdatedChangeBase() |
- 4 public functions inherited from Qt3DCore::QSceneChange
Protected Functions
QPropertyUpdatedChangeBase(Qt3DCore::QNodeId subjectId) | |
QPropertyUpdatedChangeBase(Qt3DCore::QPropertyUpdatedChangeBasePrivate &dd, Qt3DCore::QNodeId subjectId) |
Related Non-Members
typedef | QPropertyUpdatedChangeBasePtr |
Detailed Description
The QPropertyUpdatedChangeBase class is the base class for all PropertyUpdated QSceneChange events.
The QPropertyUpdatedChangeBase class is the base class for all QSceneChange events that have the changeType() PropertyUpdated. You should not need to instantiate this class. Usually you should be using one of its subclasses such as QPropertyUpdatedChange or QTypedPropertyUpdatedChange.
You can subclass this to create your own node update types for communication between your QNode and QBackendNode subclasses when writing your own aspects.
Member Function Documentation
[protected]
QPropertyUpdatedChangeBase::QPropertyUpdatedChangeBase(Qt3DCore::QNodeId subjectId)
Constructs a new QPropertyUpdatedChangeBase with subjectId
[protected]
QPropertyUpdatedChangeBase::QPropertyUpdatedChangeBase(Qt3DCore::QPropertyUpdatedChangeBasePrivate &dd, Qt3DCore::QNodeId subjectId)
Default constructs an instance of QPropertyUpdatedChangeBase.
[virtual]
QPropertyUpdatedChangeBase::~QPropertyUpdatedChangeBase()
Destroys the instance of QPropertyUpdatedChangeBase. The destructor is virtual.
Related Non-Members
typedef Qt3DCore::QPropertyUpdatedChangeBasePtr
A shared pointer for QPropertyUpdatedChangeBase.
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