QShaderData Class
(Qt3DRender::QShaderData)Provides a way of specifying values of a Uniform Block or a shader structure. More...
Header: | #include <Qt3DRender/QShaderData> |
qmake: | QT += 3drender |
Since: | Qt 5.5 |
Inherits: | Qt3DCore::QComponent |
Public Functions
QShaderData(Qt3DCore::QNode *parent = nullptr) | |
Qt3DRender::PropertyReaderInterfacePtr | propertyReader() const |
- 2 public functions inherited from Qt3DCore::QComponent
- 13 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Static Public Members
const QMetaObject | staticMetaObject |
- 9 static public members inherited from QObject
Additional Inherited Members
- 1 property inherited from Qt3DCore::QComponent
- 3 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
- 1 public slot inherited from Qt3DCore::QComponent
- 3 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
- 3 signals inherited from Qt3DCore::QComponent
- 4 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Detailed Description
Provides a way of specifying values of a Uniform Block or a shader structure.
Note: When subclassing and adding properties to QShaderData, note that if you need to nest an inner Qt3DRender::QShaderData, the data type of the property should be Qt3DRender::QShaderData* instead of the name of your subclass.
Member Function Documentation
QShaderData::QShaderData(Qt3DCore::QNode *parent = nullptr)
Constructs a new QShaderData with the specified parent.
Qt3DRender::PropertyReaderInterfacePtr QShaderData::propertyReader() const
QShaderData::propertyReader Returns the PropertyReaderInterfacePtr for this shader data
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