|qmake:||QT += xml|
Note: All functions in this class are reentrant.
|virtual QString||data() const|
|virtual void||setData(const QString &dat)|
|virtual void||setData(const QByteArray &dat)|
|virtual QString||fromRawData(const QByteArray &data, bool beginning = false)|
All subclasses of QXmlReader read the input XML document from this class.
This class recognizes the encoding of the data by reading the encoding declaration in the XML file if it finds one, and reading the data using the corresponding encoding. If it does not find an encoding declaration, then it assumes that the data is either in UTF-8 or UTF-16, depending on whether it can find a byte-order mark.
There are two ways to populate the input source with data: you can construct it with a QIODevice* so that the input source reads the data from that device. Or you can set the data explicitly with one of the setData() functions.
Usually you either construct a QXmlInputSource that works on a QIODevice* or you construct an empty QXmlInputSource and set the data with setData(). There are only rare occasions where you would want to mix both methods.
The functions data() and fetchData() are useful if you want to do something with the data other than parsing, e.g. displaying the raw XML file. The benefit of using the QXmlInputClass in such cases is that it tries to use the correct encoding.
Member Function Documentation
Constructs an input source which contains no data.
See also setData().
Constructs an input source and gets the data from device dev. If dev is not open, it is opened in read-only mode. If dev is 0 or it is not possible to read from the device, the input source will contain no data.
[virtual] QString QXmlInputSource::data() const
Returns the data the input source contains or an empty string if the input source does not contain any data.
This function reads more data from the device that was set during construction. If the input source already contained data, this function deletes that data first.
This object contains no data after a call to this function if the object was constructed without a device to read data from or if this function was not able to get more data from the device.
There are two occasions where a fetch is done implicitly by another function call: during construction (so that the object starts out with some initial data where available), and during a call to next() (if the data had run out).
You don't normally need to use this function if you use next().
[virtual protected] QString QXmlInputSource::fromRawData(const QByteArray &data, bool beginning = false)
This function reads the XML file from data and tries to recognize the encoding. It converts the raw data data into a QString and returns it. It tries its best to get the correct encoding for the XML file.
If beginning is true, this function assumes that the data starts at the beginning of a new XML document and looks for an encoding declaration. If beginning is false, it converts the raw data using the encoding determined from prior calls.
[virtual] QChar QXmlInputSource::next()
Returns the next character of the input source. If this function reaches the end of available data, it returns QXmlInputSource::EndOfData. If you call next() after that, it tries to fetch more data by calling fetchData(). If the fetchData() call results in new data, this function returns the first character of that data; otherwise it returns QXmlInputSource::EndOfDocument.
Readers, such as QXmlSimpleReader, will assume that the end of the XML document has been reached if the this function returns QXmlInputSource::EndOfDocument, and will check that the supplied input is well-formed. Therefore, when reimplementing this function, it is important to ensure that this behavior is duplicated.
See also next().
[virtual] void QXmlInputSource::setData(const QString &dat)
Sets the data of the input source to dat.
If the input source already contains data, this function deletes that data first.
See also data().
[virtual] void QXmlInputSource::setData(const QByteArray &dat)
This is an overloaded function.
The data dat is passed through the correct text-codec, before it is set.