TexturedPoint2D Struct

Struct TexturedPoint2D is declared in class QSGGeometry.

The QSGGeometry::TexturedPoint2D struct is a convenience struct for accessing 2D Points with texture coordinates. More...

Public Functions

void set(float x, float y, float tx, float ty)

Detailed Description

Member Function Documentation

void TexturedPoint2D::set(float x, float y, float tx, float ty)

Sets the position of the vertex to x and y and the texture coordinate to tx and ty.

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