QSGTextureProvider Class

The QSGTextureProvider class encapsulates texture based entities in QML. More...

Header: #include <QSGTextureProvider>
qmake: QT += quick
Inherits: QObject

Public Functions

virtual QSGTexture *texture() const = 0

Signals

Detailed Description

The QSGTextureProvider lives primarily in the scene graph rendering thread.

See also Scene Graph - Two Texture Providers.

Member Function Documentation

[signal] void QSGTextureProvider::textureChanged()

This signal is emitted when the texture changes.

[pure virtual] QSGTexture *QSGTextureProvider::texture() const

Returns a pointer to the texture object.

© 2020 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.