QCuboidGeometry Class

(Qt3DExtras::QCuboidGeometry)

The QCuboidGeometry class allows creation of a cuboid in 3D space. * * * * * The QCuboidGeometry class is most commonly used internally by the QCuboidMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. More...

Header: #include <Qt3DExtras/QCuboidGeometry>
qmake: QT += 3dextras
Since: Qt 5.7
Instantiated By: CuboidGeometry
Inherits: Qt3DRender::QGeometry

This class was introduced in Qt 5.7.

Properties

Public Functions

QCuboidGeometry(Qt3DCore::QNode *parent = nullptr)
Qt3DRender::QAttribute *indexAttribute() const
Qt3DRender::QAttribute *normalAttribute() const
Qt3DRender::QAttribute *positionAttribute() const
Qt3DRender::QAttribute *tangentAttribute() const
Qt3DRender::QAttribute *texCoordAttribute() const
void updateIndices()
void updateVertices()
float xExtent() const
QSize xyMeshResolution() const
QSize xzMeshResolution() const
float yExtent() const
QSize yzMeshResolution() const
float zExtent() const

Public Slots

void setXExtent(float xExtent)
void setXYMeshResolution(const QSize &resolution)
void setXZMeshResolution(const QSize &resolution)
void setYExtent(float yExtent)
void setYZMeshResolution(const QSize &resolution)
void setZExtent(float zExtent)

Signals

void xExtentChanged(float xExtent)
void xyMeshResolutionChanged(const QSize &xyMeshResolution)
void xzMeshResolutionChanged(const QSize &xzMeshResolution)
void yExtentChanged(float yExtent)
void yzMeshResolutionChanged(const QSize &yzMeshResolution)
void zExtentChanged(float zExtent)

Detailed Description

* * * *

Property Documentation

indexAttribute : Qt3DRender::QAttribute* const

Holds the geometry index attribute.

Access functions:

Qt3DRender::QAttribute *indexAttribute() const

normalAttribute : Qt3DRender::QAttribute* const

Holds the geometry normal attribute.

Access functions:

Qt3DRender::QAttribute *normalAttribute() const

positionAttribute : Qt3DRender::QAttribute* const

Holds the geometry position attribute.

Access functions:

Qt3DRender::QAttribute *positionAttribute() const

tangentAttribute : Qt3DRender::QAttribute* const

Holds the geometry tangent attribute.

Access functions:

Qt3DRender::QAttribute *tangentAttribute() const

texCoordAttribute : Qt3DRender::QAttribute* const

Holds the geometry texture coordinate attribute.

Access functions:

Qt3DRender::QAttribute *texCoordAttribute() const

xExtent : float

Holds the x extent of the geometry.

Access functions:

float xExtent() const
void setXExtent(float xExtent)

Notifier signal:

void xExtentChanged(float xExtent)

xyMeshResolution : QSize

Holds the x-y resolution. The width and height values of this property specify the number of vertices generated for the x-y faces of the mesh.

Access functions:

QSize xyMeshResolution() const
void setXYMeshResolution(const QSize &resolution)

Notifier signal:

void xyMeshResolutionChanged(const QSize &xyMeshResolution)

xzMeshResolution : QSize

Holds the x-z resolution. The width and height values of this property specify the number of vertices generated for the x-z faces of the mesh.

Access functions:

QSize xzMeshResolution() const
void setXZMeshResolution(const QSize &resolution)

Notifier signal:

void xzMeshResolutionChanged(const QSize &xzMeshResolution)

yExtent : float

Holds the y extent of the geometry.

Access functions:

float yExtent() const
void setYExtent(float yExtent)

Notifier signal:

void yExtentChanged(float yExtent)

yzMeshResolution : QSize

Holds the y-z resolution. The width and height values of this property specify the number of vertices generated for the y-z faces of the mesh.

Access functions:

QSize yzMeshResolution() const
void setYZMeshResolution(const QSize &resolution)

Notifier signal:

void yzMeshResolutionChanged(const QSize &yzMeshResolution)

zExtent : float

Holds the z extent of the geometry.

Access functions:

float zExtent() const
void setZExtent(float zExtent)

Notifier signal:

void zExtentChanged(float zExtent)

Member Function Documentation

QCuboidGeometry::QCuboidGeometry(Qt3DCore::QNode *parent = nullptr)

Constructs a new QCuboidGeometry with parent.

void QCuboidGeometry::updateIndices()

Updates indices based on mesh resolutions.

void QCuboidGeometry::updateVertices()

Updates vertices based on mesh resolutions.

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