|qmake:||QT += 3drender|
This class was introduced in Qt 5.14.
When using multiple subviewports in the FrameGraph, QNoPicking can be useful to prevent picking conflicts between overlapping viewports or non visual ones. It can also be used as an optimization to prevent unnecessary work for hidden viewports or for sections of the scenes which don't require any picking.
Qt3DRender::QViewport *viewport = new Qt3DRender::QViewport(); Qt3DRender::QCameraSelector *cameraSelector = new Qt3DRender::QCameraSelector(viewport); Qt3DRender::QNoPicking *noPicking = new Qt3DRender::QNoPicking(cameraSelector); Qt3DRender::QClearBuffers *clearBuffers = new Qt3DRender::QClearBuffers(noPicking); clearBuffers->setBuffers(Qt3DRender::QClearBuffers::ColorDepthBuffer); Qt3DRender::QRenderPassFilter *mainPass = new Qt3DRender::QRenderPassFilter(cameraSelector); .... Qt3DRender::QRenderPassFilter *previewPass = new Qt3DRender::QRenderPassFilter(cameraSelector); ....
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