QKeyframeAnimation Class

(Qt3DAnimation::QKeyframeAnimation)

A class implementing simple keyframe animation to a QTransform More...

Header: #include <QKeyframeAnimation>
qmake: QT += 3danimation
Since: Qt 5.9
Instantiated By: KeyframeAnimation
Inherits: QAbstractAnimation

Public Types

enum RepeatMode { None, Constant, Repeat }

Properties

Public Functions

QKeyframeAnimation(QObject *parent = nullptr)
void addKeyframe(Qt3DCore::QTransform *keyframe)
QEasingCurve easing() const
RepeatMode endMode() const
QVector<float> framePositions() const
QVector<Qt3DCore::QTransform *> keyframeList() const
void removeKeyframe(Qt3DCore::QTransform *keyframe)
void setKeyframes(const QVector<Qt3DCore::QTransform *> &keyframes)
RepeatMode startMode() const
Qt3DCore::QTransform *target() const
QString targetName() const

Public Slots

void setEasing(const QEasingCurve &easing)
void setEndMode(RepeatMode mode)
void setFramePositions(const QVector<float> &positions)
void setStartMode(RepeatMode mode)
void setTarget(Qt3DCore::QTransform *target)
void setTargetName(const QString &name)

Signals

void easingChanged(const QEasingCurve &easing)
void endModeChanged(QKeyframeAnimation::RepeatMode endMode)
void framePositionsChanged(const QVector<float> &positions)
void startModeChanged(QKeyframeAnimation::RepeatMode startMode)
void targetChanged(Qt3DCore::QTransform *target)
void targetNameChanged(const QString &name)

Additional Inherited Members

Detailed Description

A class implementing simple keyframe animation to a QTransform

A Qt3DAnimation::QKeyframeAnimation class implements simple keyframe animation that can be used to animate QTransform. The keyframes consists of multiple timed QTransforms, which are interpolated and applied to the target QTransform. QEasingCurve is used between keyframes to control the interpolator. RepeatMode can be set for when the position set to the QKeyframeAnimation is below or above the values defined in the keyframe positions.

Member Type Documentation

enum QKeyframeAnimation::RepeatMode

This enumeration specifies how position values outside keyframe values are handled.

ConstantValueDescription
Qt3DAnimation::QKeyframeAnimation::None0The animation is not applied to the target transform.
Qt3DAnimation::QKeyframeAnimation::Constant1The edge keyframe value is used.
Qt3DAnimation::QKeyframeAnimation::Repeat2The animation is repeated.

Property Documentation

easing : QEasingCurve

Holds the easing curve of the interpolator between keyframes.

Access functions:

QEasingCurve easing() const
void setEasing(const QEasingCurve &easing)

Notifier signal:

void easingChanged(const QEasingCurve &easing)

endMode : QKeyframeAnimation::RepeatMode

Holds the repeat mode for the position values greater than the last frame position.

Access functions:

RepeatMode endMode() const
void setEndMode(RepeatMode mode)

Notifier signal:

void endModeChanged(QKeyframeAnimation::RepeatMode endMode)

framePositions : QVector<float>

Holds the positions of the keyframes. Each position in the list specifies the position of the corresponding keyframe with the same index. The values must be in an ascending order. Values can be positive or negative and do not have any predefined unit.

Access functions:

QVector<float> framePositions() const
void setFramePositions(const QVector<float> &positions)

Notifier signal:

void framePositionsChanged(const QVector<float> &positions)

startMode : QKeyframeAnimation::RepeatMode

Holds the repeat mode for the position values less than the first frame position.

Access functions:

RepeatMode startMode() const
void setStartMode(RepeatMode mode)

Notifier signal:

void startModeChanged(QKeyframeAnimation::RepeatMode startMode)

target : Qt3DCore::QTransform *

Holds the target QTransform the animation is applied to.

Access functions:

Qt3DCore::QTransform *target() const
void setTarget(Qt3DCore::QTransform *target)

Notifier signal:

void targetChanged(Qt3DCore::QTransform *target)

targetName : QString

Holds the name of the target transform. This is a convenience property making it easier to match the target transform to the keyframe animation. The name is usually same as the name of the parent entity of the target transform, but does not have to be.

Access functions:

QString targetName() const
void setTargetName(const QString &name)

Notifier signal:

void targetNameChanged(const QString &name)

Member Function Documentation

QKeyframeAnimation::QKeyframeAnimation(QObject *parent = nullptr)

Constructs an QKeyframeAnimation with parent.

void QKeyframeAnimation::addKeyframe(Qt3DCore::QTransform *keyframe)

Adds new keyframe at the end of the animation. The QTransform can be added to the animation multiple times.

QVector<Qt3DCore::QTransform *> QKeyframeAnimation::keyframeList() const

Returns the list of keyframes.

void QKeyframeAnimation::removeKeyframe(Qt3DCore::QTransform *keyframe)

Removes a keyframe from the animation. If the same QTransform is set as keyframe multiple times, all occurrences are removed.

void QKeyframeAnimation::setKeyframes(const QVector<Qt3DCore::QTransform *> &keyframes)

Sets the keyframes of the animation. Old keyframes are cleared.

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