AbstractTextureImage QML Type
Encapsulates the necessary information to create an OpenGL texture image. More...
|Import Statement:||import Qt3D.Render 2.15|
face : enumeration
Holds the cube map face of the texture image.
Note: The cube map face has a meaning only for TargetCubeMap and TargetCubeMapArray.
layer : int
Holds the layer of the texture image.
mipLevel : int
Holds the mipmap level of the texture image.
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