|qmake:||QT += quick|
|virtual QSGTexture *||texture() const = 0|
- 34 public functions inherited from QObject
- 2 signals inherited from QObject
Additional Inherited Members
- 1 property inherited from QObject
- 1 public slot inherited from QObject
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 9 protected functions inherited from QObject
- 2 protected variables inherited from QObject
The QSGTextureProvider class encapsulates texture based entities in QML.
The QSGTextureProvider lives primarily in the scene graph rendering thread.
See also Scene Graph - Two Texture Providers.
Member Function Documentation
[pure virtual] QSGTexture *QSGTextureProvider::texture() const
Returns a pointer to the texture object.
This signal is emitted when the texture changes.
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