QCameraSelector Class

(Qt3DRender::QCameraSelector)

Class to allow for selection of camera to be used. More...

Header: #include <QCameraSelector>
qmake: QT += 3drender
Since: Qt 5.5
Instantiated By: CameraSelector
Inherits: Qt3DRender::QFrameGraphNode

This class was introduced in Qt 5.5.

Properties

Public Functions

QCameraSelector(Qt3DCore::QNode *parent = nullptr)
Qt3DCore::QEntity *camera() const

Public Slots

void setCamera(Qt3DCore::QEntity *camera)

Signals

void cameraChanged(Qt3DCore::QEntity *camera)
typedef QNodePtr
typedef QNodeVector
typedef QObjectList
QList<T> qFindChildren(const QObject *obj, const QRegExp &regExp)
Qt3DCore::QNodeId qIdForNode(Qt3DCore::QNode *node)
Qt3DCore::QNodeIdVector qIdsForNodes(const T &nodes)
T qobject_cast(QObject *object)
T qobject_cast(const QObject *object)

Macros

Additional Inherited Members

  • 9 static public members inherited from QObject
  • 2 protected functions inherited from Qt3DCore::QNode
  • 9 protected functions inherited from QObject

Detailed Description

A Qt3DRender::QCameraSelector can be used to select the camera, which is used by the FrameGraph when drawing the entities.

Property Documentation

camera : Qt3DCore::QEntity*

Holds the currently selected camera.

Access functions:

Qt3DCore::QEntity *camera() const
void setCamera(Qt3DCore::QEntity *camera)

Notifier signal:

void cameraChanged(Qt3DCore::QEntity *camera)

Member Function Documentation

QCameraSelector::QCameraSelector(Qt3DCore::QNode *parent = nullptr)

The constructor creates an instance with the specified parent.

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