QLevelOfDetailSwitch Class

(Qt3DRender::QLevelOfDetailSwitch)

Provides a way of enabling child entities based on distance or screen size. More...

Header: #include <QLevelOfDetailSwitch>
qmake: QT += 3drender
Since: Qt 5.9
Instantiated By: LevelOfDetailSwitch
Inherits: Qt3DRender::QLevelOfDetail

This class was introduced in Qt 5.9.

Public Functions

QLevelOfDetailSwitch(Qt3DCore::QNode *parent = nullptr)
typedef QNodePtr
typedef QNodeVector
typedef QObjectList
QList<T> qFindChildren(const QObject *obj, const QRegExp &regExp)
Qt3DCore::QNodeId qIdForNode(Qt3DCore::QNode *node)
Qt3DCore::QNodeIdVector qIdsForNodes(const T &nodes)
T qobject_cast(QObject *object)
T qobject_cast(const QObject *object)

Macros

Additional Inherited Members

Detailed Description

This component is assigned to an entity. When the entity changes distance relative to the camera, the QLevelOfDetailSwitch will disable all the child entities except the one matching index Qt3DRender::QLevelOfDetailSwitch::currentIndex.

Member Function Documentation

QLevelOfDetailSwitch::QLevelOfDetailSwitch(Qt3DCore::QNode *parent = nullptr)

Constructs a new QLevelOfDetailSwitch with the specified parent.

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