FirstPersonCameraController QML Type
The FirstPersonCameraController allows controlling the scene camera from the first person perspective. More...
|Import Statement:||import Qt3D.Extras 2.2|
- acceleration : real
- camera : Camera
- deceleration : real
- linearSpeed : real
- lookSpeed : real
The FirstPersonCameraController allows controlling the scene camera from the first person perspective.
The controls are:
|Left mouse button||While the left mouse button is pressed, mouse movement along x-axis pans the camera and movement along y-axis tilts it.|
|Shift key||Turns the fine motion control active while pressed. Makes mouse pan and tilt less sensitive.|
|Arrow keys||Move the camera horizontally relative to camera viewport.|
|Page up and page down keys||Move the camera vertically relative to camera viewport.|
acceleration : real
Holds the current acceleration. Specifies the rate at which the camera linear speed increases when a key is held. If the acceleration is negative, the linear speed stays constant. Defaults to -1.0.
camera : Camera
Holds the currently controlled camera.
deceleration : real
Specifies the rate at which the camera linear speed decreases when a key is released. If the deceleration is negative, the linear speed stays constant. Defaults to -1.0.
linearSpeed : real
Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
lookSpeed : real
Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.
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