QShaderData Class

class Qt3DRender::QShaderData

Provides a way of specifying values of a Uniform Block or a shader structure. More...

Header: #include <Qt3DRender/QShaderData>
CMake: find_package(Qt6 COMPONENTS 3drender REQUIRED)
target_link_libraries(mytarget PRIVATE Qt6::3drender)
qmake: QT += 3drender
Since: Qt 5.5
Inherits: Qt3DCore::QComponent

Public Functions

QShaderData(Qt3DCore::QNode *parent = nullptr)
Qt3DRender::PropertyReaderInterfacePtr propertyReader() const

Detailed Description

Note: When subclassing and adding properties to QShaderData, note that if you need to nest an inner Qt3DRender::QShaderData, the data type of the property should be Qt3DRender::QShaderData* instead of the name of your subclass.

Member Function Documentation

QShaderData::QShaderData(Qt3DCore::QNode *parent = nullptr)

Constructs a new QShaderData with the specified parent.

Qt3DRender::PropertyReaderInterfacePtr QShaderData::propertyReader() const

QShaderData::propertyReader Returns the PropertyReaderInterfacePtr for this shader data

© 2024 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.