QEGLContext Struct
struct QNativeInterface::QEGLContextNative interface to an EGL context. More...
Header: | #include <QOpenGLContext> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS Gui) target_link_libraries(mytarget PRIVATE Qt6::Gui) |
qmake: | QT += gui |
Since: | Qt 6.0 |
- List of all members, including inherited members
- QEGLContext is part of Native Interfaces.
Public Functions
virtual EGLConfig | config() const = 0 |
virtual EGLDisplay | display() const = 0 |
virtual void | invalidateContext() = 0 |
virtual EGLContext | nativeContext() const = 0 |
Static Public Members
QOpenGLContext * | fromNative(EGLContext context, EGLDisplay display, QOpenGLContext *shareContext = nullptr) |
Detailed Description
Accessed through QOpenGLContext::nativeInterface().
Member Function Documentation
[pure virtual, since 6.3]
EGLConfig QEGLContext::config() const
Returns the EGLConfig associated with the underlying EGLContext.
This function was introduced in Qt 6.3.
[pure virtual, since 6.3]
EGLDisplay QEGLContext::display() const
Returns the EGLDisplay associated with the underlying EGLContext.
This function was introduced in Qt 6.3.
[static]
QOpenGLContext *QEGLContext::fromNative(EGLContext context, EGLDisplay display, QOpenGLContext *shareContext = nullptr)
Adopts an EGLContext context.
The same EGLDisplay
passed to eglCreateContext
must be passed as the display argument.
Ownership of the created QOpenGLContext shareContext is transferred to the caller.
[pure virtual, since 6.5]
void QEGLContext::invalidateContext()
Marks the context as invalid
If this context is used by the Qt Quick scenegraph, this will trigger the SceneGraph to destroy this context and create a new one.
Similarly to QPlatformWindow::invalidateSurface(), this function can only be expected to have an effect on certain platforms, such as eglfs.
This function was introduced in Qt 6.5.
See also QOpenGLContext::isValid() and QPlatformWindow::invalidateSurface().
[pure virtual]
EGLContext QEGLContext::nativeContext() const
Returns the underlying EGLContext.
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