QChannelMapping Class
class Qt3DAnimation::QChannelMappingAllows to map the channels within the clip onto properties of objects in the application. More...
Header: | #include <QChannelMapping> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3danimation) target_link_libraries(mytarget PRIVATE Qt6::3danimation) |
qmake: | QT += 3danimation |
Inherits: | Qt3DAnimation::QAbstractChannelMapping |
Public Functions
QString | channelName() const |
QString | property() const |
Qt3DCore::QNode * | target() const |
Public Slots
void | setChannelName(const QString &channelName) |
void | setProperty(const QString &property) |
void | setTarget(Qt3DCore::QNode *target) |
Signals
void | channelNameChanged(QString channelName) |
void | propertyChanged(QString property) |
void | targetChanged(Qt3DCore::QNode *target) |
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