Qt 3D Input C++ Classes
The Qt 3D Input module provides classes for handling user input in applications using Qt3D. More...
Namespaces
Contains classes that enable user input |
Classes
The base class for the Action Input and all Aggregate Action Inputs | |
QAbstractActionInput is the base class for all Axis Input | |
The base class used by Qt3d to interact with arbitrary input devices | |
Qt3DInput::QAbstractPhysicalDeviceProxy acts as a proxy for an actual Qt3DInput::QQAbstractPhysicalDevice device | |
Links a set of QAbstractActionInput that trigger the same event | |
Stores Device and Buttons used to trigger an input event | |
An axis input controlled by an analog input The axis value is controlled like a traditional analog input such as a joystick | |
Stores QAbstractAxisInputs used to trigger an input event | |
Processes velocity or acceleration data from a QAxis | |
Stores settings for the specified list of Axis | |
An axis input controlled by buttons The axis value is controlled by buttons rather than a traditional analog input such as a joystick | |
Responsible for creating physical devices and handling associated jobs | |
Represents a set of QAbstractActionInput's that must be triggerd at once | |
Abstract base class used to define new input methods such as game controllers | |
Represents a set of QAbstractActionInput's that must be triggerd one after the other | |
Holds the pointer to an input event source object | |
Event type send by KeyBoardHandler | |
In charge of dispatching keyboard events to attached QQKeyboardHandler objects | |
Provides keyboard event notification | |
Allows the user to define a set of actions that they wish to use within an application | |
Delegates mouse events to the attached MouseHandler objects | |
Qt3DCore::QMouseEvent contains parameters that describe a mouse event | |
Provides a means of being notified about mouse events when attached to a QMouseDevice instance | |
Contains parameters that describe a mouse wheel event |
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