QAudioInput Class
Represents an input channel for audio. More...
Header: | #include <QAudioInput> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS Multimedia) target_link_libraries(mytarget PRIVATE Qt6::Multimedia) |
qmake: | QT += multimedia |
Instantiated By: | AudioInput |
Inherits: | QObject |
Properties
Public Functions
Public Slots
Signals
void | deviceChanged() |
void | mutedChanged(bool muted) |
void | volumeChanged(float volume) |
Detailed Description
This class represents an input channel that can be used together with QMediaCaptureSession. It enables the selection of the physical input device to be used, muting the channel, and changing the channel's volume.
Property Documentation
device : QAudioDevice
This property holds the audio device connected to this input.
The device property represents the audio device connected to this input. This property can be used to select an input device from the QMediaDevices::audioInputs() list.
You can select the system default audio input by setting this property to a default constructed QAudioDevice object.
Access functions:
QAudioDevice | device() const |
void | setDevice(const QAudioDevice &device) |
Notifier signal:
void | deviceChanged() |
muted : bool
This property holds the muted state of the current media.
The value will be true
if the input is muted; otherwise false
.
Access functions:
bool | isMuted() const |
void | setMuted(bool muted) |
Notifier signal:
void | mutedChanged(bool muted) |
volume : float
The property returns the volume of the audio input.
Access functions:
float | volume() const |
void | setVolume(float volume) |
Notifier signal:
void | volumeChanged(float volume) |
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