QRhiD3D12CommandBufferNativeHandles Struct
Holds the ID3D12GraphicsCommandList1 object that is backing a QRhiCommandBuffer. More...
Header: | #include <QRhiD3D12CommandBufferNativeHandles> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS Gui) target_link_libraries(mytarget PRIVATE Qt6::Gui) |
qmake: | QT += gui |
Inherits: | QRhiNativeHandles |
Public Variables
void * | commandList |
Detailed Description
Note: The command list object is only guaranteed to be valid, and in recording state, while recording a frame. That is, between a beginFrame() - endFrame() or beginOffscreenFrame() - endOffscreenFrame() pair.
Note: This is a RHI API with limited compatibility guarantees, see QRhi for details.
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