QAbstractSkeleton Class

class Qt3DCore::QAbstractSkeleton

A skeleton contains the joints for a skinned mesh. More...

Header: #include <QAbstractSkeleton>
CMake: find_package(Qt6 REQUIRED COMPONENTS 3DCore)
target_link_libraries(mytarget PRIVATE Qt6::3DCore)
qmake: QT += 3dcore
Instantiated By: AbstractSkeleton
Inherits: Qt3DCore::QNode
Inherited By:

Qt3DCore::QSkeleton and Qt3DCore::QSkeletonLoader

Properties

Public Functions

int jointCount() const

Signals

void jointCountChanged(int jointCount)

Detailed Description

Do not use this class directly. You should use QSkeletonLoader if loading skeleton data from a file (most likely) or QSkeleton if creating the skeleton and skinned mesh data yourself (mainly for people creating editors or tooling).

Property Documentation

[read-only] jointCount : const int

Holds the number of joints contained in the skeleton

Access functions:

int jointCount() const

Notifier signal:

void jointCountChanged(int jointCount)

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