QCylinderMesh Class
class Qt3DExtras::QCylinderMeshA cylindrical mesh. More...
Header: | #include <Qt3DExtras/QCylinderMesh> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3dextras) target_link_libraries(mytarget PRIVATE Qt6::3dextras) |
qmake: | QT += 3dextras |
Instantiated By: | CylinderMesh |
Inherits: | Qt3DRender::QGeometryRenderer |
Properties
Public Functions
QCylinderMesh(Qt3DCore::QNode *parent = nullptr) | |
float | length() const |
float | radius() const |
int | rings() const |
int | slices() const |
Public Slots
void | setLength(float length) |
void | setRadius(float radius) |
void | setRings(int rings) |
void | setSlices(int slices) |
Signals
void | lengthChanged(float length) |
void | radiusChanged(float radius) |
void | ringsChanged(int rings) |
void | slicesChanged(int slices) |
Detailed Description
This component can be used to render a cylinder when combined with a material component.
Property Documentation
length : float
Holds the length of the cylinder.
Access functions:
float | length() const |
void | setLength(float length) |
Notifier signal:
void | lengthChanged(float length) |
radius : float
Holds the radius of the cylinder.
Access functions:
float | radius() const |
void | setRadius(float radius) |
Notifier signal:
void | radiusChanged(float radius) |
rings : int
Holds the number of rings in the mesh.
Access functions:
int | rings() const |
void | setRings(int rings) |
Notifier signal:
void | ringsChanged(int rings) |
slices : int
Holds the number of slices in the mesh.
Access functions:
int | slices() const |
void | setSlices(int slices) |
Notifier signal:
void | slicesChanged(int slices) |
Member Function Documentation
[explicit]
QCylinderMesh::QCylinderMesh(Qt3DCore::QNode *parent = nullptr)
Constructs a new QCylinderMesh with parent.
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