OrbitCameraController QML Type
The OrbitCameraController class allows controlling the scene camera along orbital path. More...
|Import Statement:||import Qt3D.Extras|
The OrbitCameraController class allows controlling the scene camera along orbital path.
The controls are:
|Left mouse button||While the left mouse button is pressed, mouse movement along x-axis moves the camera left and right and movement along y-axis moves it up and down.|
|Right mouse button||While the right mouse button is pressed, mouse movement along x-axis pans the camera around the camera view center and movement along y-axis tilts it around the camera view center.|
|Both left and right mouse button||While both the left and the right mouse button are pressed, mouse movement along y-axis zooms the camera in and out without changing the view center.|
|Arrow keys||Move the camera vertically and horizontally relative to camera viewport.|
|Page up and page down keys||Move the camera forwards and backwards.|
|Shift key||Changes the behavior of the up and down arrow keys to zoom the camera in and out without changing the view center. The other movement keys are disabled.|
|Alt key||Changes the behovior of the arrow keys to pan and tilt the camera around the view center. Disables the page up and page down keys.|
camera : Camera
Holds the currently controlled camera.
linearSpeed : real
Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
lookSpeed : real
Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.
zoomLimit : real
Holds the current zoom-in limit. The zoom-in limit determines how close to the view center the camera can be zoomed.
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