QCameraSelector Class

class Qt3DRender::QCameraSelector

Class to allow for selection of camera to be used. More...

Header: #include <QCameraSelector>
CMake: find_package(Qt6 REQUIRED COMPONENTS 3drender)
target_link_libraries(mytarget PRIVATE Qt6::3drender)
qmake: QT += 3drender
Instantiated By: CameraSelector
Inherits: Qt3DRender::QFrameGraphNode

Properties

Public Functions

QCameraSelector(Qt3DCore::QNode *parent = nullptr)
Qt3DCore::QEntity *camera() const

Public Slots

void setCamera(Qt3DCore::QEntity *camera)

Signals

void cameraChanged(Qt3DCore::QEntity *camera)

Detailed Description

A Qt3DRender::QCameraSelector can be used to select the camera, which is used by the FrameGraph when drawing the entities.

Property Documentation

camera : Qt3DCore::QEntity*

Holds the currently selected camera.

Access functions:

Qt3DCore::QEntity *camera() const
void setCamera(Qt3DCore::QEntity *camera)

Notifier signal:

void cameraChanged(Qt3DCore::QEntity *camera)

Member Function Documentation

[explicit] QCameraSelector::QCameraSelector(Qt3DCore::QNode *parent = nullptr)

The constructor creates an instance with the specified parent.

© 2024 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.