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ParticleModelShape3D QML Type

为发射器和作用器提供基于模型的粒子形状。更多...

Import Statement: import QtQuick3D.Particles3D
Since: Qt 6.2
Inherits:

ParticleAbstractShape3D

属性

详细说明

ParticleModelShape3D 元素可用于从 3D 模型中获取粒子形状。

例如,要从模型轮廓中发射粒子:

Component {
    id: suzanneComponent
    Model {
        source: "meshes/suzanne.mesh"
        scale: Qt.vector3d(100, 100, 100)
    }
}

ParticleEmitter3D {
    shape: ParticleModelShape3D {
        model: suzanneComponent
        fill: false
    }
    ...
}

属性文档

delegate : Component

该委托提供了一个模板,用于定义ParticleModelShape3D 的模型。例如,使用默认的球体模型和默认材质

Component {
    id: modelComponent
    Model {
        source: "#Sphere"
        scale: Qt.vector3d(0.5, 0.5, 0.5)
        materials: DefaultMaterial { diffuseColor: "red" }
    }
}
ParticleModelShape3D {
    delegate: modelComponent
}

fill : bool

此属性用于确定形状应填充颜色,还是仅显示轮廓。

默认值为true 。

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