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ParticleModelShape3D QML Type

为发射器和影响器提供来自模型的粒子形状。更多

Import Statement: import QtQuick3D.Particles3D
Since: Qt 6.2
Inherits:

ParticleAbstractShape3D

属性

详细描述

粒子模型形状(ParticleModelShape3D)元素可用于从三维模型中获取粒子形状。

例如,从模型形状的轮廓发射粒子:

Component {
    id: suzanneComponent
    Model {
        source: "meshes/suzanne.mesh"
        scale: Qt.vector3d(100, 100, 100)
    }
}

ParticleEmitter3D {
    shape: ParticleModelShape3D {
        model: suzanneComponent
        fill: false
    }
    ...
}

属性文档

delegate : Component

该委托提供了一个模板,定义了ParticleModelShape3D 的模型。例如,使用带有默认材料的默认球体模型

Component {
    id: modelComponent
    Model {
        source: "#Sphere"
        scale: Qt.vector3d(0.5, 0.5, 0.5)
        materials: DefaultMaterial { diffuseColor: "red" }
    }
}
ParticleModelShape3D {
    delegate: modelComponent
}

fill : bool

该属性定义是填充形状还是只使用形状轮廓。

默认值为true

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