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RenderPassTexture QML Type

定义在pass 中用作渲染目标的纹理...更多...

Import Statement: import QtQuick3D
Since: Qt 6.11
Inherits:

Command

属性

详细说明

RenderPassTexture 类型用于指定在RenderPass 中用作渲染目标的纹理。您可以使用format 属性定义纹理的格式。

定义后,纹理可以作为颜色或深度附件附加。纹理将由渲染系统自动创建和管理。

另请参阅 ColorAttachmentDepthTextureAttachment

属性文档

format : enumeration

设置渲染目标纹理的格式。

可用的格式有

常量
RenderPassTexture.Unknown
RenderPassTexture.RGBA8
RenderPassTexture.RGBA16F
RenderPassTexture.RGBA32F
RenderPassTexture.R8
RenderPassTexture.R16
RenderPassTexture.R16F
RenderPassTexture.R32F
RenderPassTexture.Depth16
RenderPassTexture.Depth24
RenderPassTexture.Depth32
RenderPassTexture.Depth24Stencil8

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