QShaderDescription::UniformBlock Struct
struct QShaderDescription::UniformBlock描述统一块。更多
此结构在 Qt 6.6 中引入。
公共变量
int | binding |
QByteArray | blockName |
int | descriptorSet |
QList<QShaderDescription::BlockVariable> | members |
int | size |
QByteArray | structName |
相关非成员
bool | operator==(const QShaderDescription::UniformBlock &lhs, const QShaderDescription::UniformBlock &rhs) |
详细描述
注: 在翻译为不支持统一色块的着色语言(如 GLSL 120 或 GLSL/ES 100)时,统一色块会被结构体中的普通统一色块取代。结构体的名称以及由块成员生成的制服的前缀由structName 提供。
注: 这是一个 RHI API,兼容性保证有限,详情请参见QShaderDescription 。
成员变量文档
int UniformBlock::binding
QByteArray UniformBlock::blockName
int UniformBlock::descriptorSet
QList<QShaderDescription::BlockVariable> UniformBlock::members
int UniformBlock::size
QByteArray UniformBlock::structName
相关非会员
[noexcept]
bool operator==(const QShaderDescription::UniformBlock &lhs, const QShaderDescription::UniformBlock &rhs)
如果两个UniformBlock 对象lhs 和rhs 相等,则返回true
。
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