Qt Quick 3D - 详细程度助手示例

演示详细程度辅助程序的使用。

此示例演示了 LODManager 辅助器的使用。LODManager 的工作原理是根据与指定摄像机的距离改变节点子节点的可见性。距离属性是一个距离阈值列表,用于确定何时改变子节点的可见性。距离最近时显示第一个子节点,距离最远时显示最后一个子节点。

LodManager {
    camera: camera
    distances: [100, 140, 180]
    fadeDistance: 10

    Model {
        scale: Qt.vector3d(100, 100, 100);
        source: "meshes/marble_bust_01_LOD_0.mesh"
        materials: [ marbleMaterial ]
    }

    Model {
        scale: Qt.vector3d(100, 100, 100);
        source: "meshes/marble_bust_01_LOD_1.mesh"
        materials: [ marbleMaterial ]
    }

    Model {
        scale: Qt.vector3d(100, 100, 100);
        source: "meshes/marble_bust_01_LOD_2.mesh"
        materials: [ marbleMaterial ]
    }

    Model {
        scale: Qt.vector3d(100, 100, 100);
        source: "meshes/marble_bust_01_LOD_3.mesh"
        materials: [ marbleMaterial ]
    }
}

示例项目 @ code.qt.io

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