QInputSettings¶
QInputSettingsclass holds the pointer to an input event source object. More…

Synopsis¶
Functions¶
def
eventSource()
Slots¶
def
setEventSource(eventSource)
Signals¶
def
eventSourceChanged(arg__1)
Detailed Description¶
The
QInputSettingscomponent must be set as a component of the scene root entity. It stores a pointer to the object that acts as the source of input events to be handled by various input classes. For example, aQWindowinstance can be an event source.See also
QMouseDeviceQKeyboardDevice
- class PySide2.Qt3DInput.Qt3DInput.QInputSettings([parent=None])¶
- Parameters:
parent –
PySide2.Qt3DCore.Qt3DCore.QNode
- PySide2.Qt3DInput.Qt3DInput.QInputSettings.eventSource()¶
- Return type:
Holds the current event source. An event source is an object that is capable of receiving various input events, such as mouse or keyboard events. Typically it is a
QWindowinstance.
- PySide2.Qt3DInput.Qt3DInput.QInputSettings.eventSourceChanged(arg__1)¶
- Parameters:
arg__1 –
PySide2.QtCore.QObject
- PySide2.Qt3DInput.Qt3DInput.QInputSettings.setEventSource(eventSource)¶
- Parameters:
eventSource –
PySide2.QtCore.QObject
Holds the current event source. An event source is an object that is capable of receiving various input events, such as mouse or keyboard events. Typically it is a
QWindowinstance.
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