QFrustumCulling¶
Enable frustum culling for the FrameGraph. More…

Detailed Description¶
A
QFrustumCullingclass enables frustum culling of the drawable entities based on the camera view andQGeometrybounds of the entities. IfQFrustumCullingis present in the FrameGraph, only the entities whoseQGeometrybounds intersect with the camera frustum, i.e. the view of the camera, are drawn. IfQFrustumCullingis not present, all drawable entities will be drawn. The camera is selected by aQCameraSelectorframe graph node in the current hierarchy. Frustum culling can save a lot of GPU processing time when the rendered scene is complex.See also
QCameraSelector
- class PySide2.Qt3DRender.Qt3DRender.QFrustumCulling([parent=None])¶
- param parent:
The constructor creates an instance with the specified
parent.
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