QGeometryRenderer

Encapsulates geometry rendering. More

Inherited by: QConeMesh, QCuboidMesh, QCylinderMesh, QExtrudedTextMesh, QPlaneMesh, QSphereMesh, QTorusMesh, QMesh

Synopsis

Slots

Signals

Detailed Description

A QGeometryRenderer holds all the information necessary to draw a QGeometry . A QGeometry holds the coordinates of the geometry data - QGeometryRenderer specifies how to interpret that data.

class PySide2.Qt3DRender.QGeometryRenderer([parent=None])
param parent

PySide2.Qt3DCore.QNode

Constructs a new QGeometryRenderer with parent .

PySide2.Qt3DRender.QGeometryRenderer.PrimitiveType

The type of the primitive.

Constant

Description

Qt3DRender.QGeometryRenderer.Points

List of points

Qt3DRender.QGeometryRenderer.Lines

List of lines

Qt3DRender.QGeometryRenderer.LineLoop

Connected group of lines connected at ends forming a loop

Qt3DRender.QGeometryRenderer.LineStrip

Connected group of lines

Qt3DRender.QGeometryRenderer.Triangles

List of triangles

Qt3DRender.QGeometryRenderer.TriangleStrip

List of connected triangles

Qt3DRender.QGeometryRenderer.TriangleFan

List of connected triagles where all triangles share the first vertex

Qt3DRender.QGeometryRenderer.LinesAdjacency

Allows geometry shader to access adjacent lines in a line list

Qt3DRender.QGeometryRenderer.TrianglesAdjacency

Allows geometry shader to access adjacent triangles in a triangle list

Qt3DRender.QGeometryRenderer.LineStripAdjacency

Allows geometry shader to access adjacent lines in a line strip

Qt3DRender.QGeometryRenderer.TriangleStripAdjacency

Allows geometry shader to access adjacent triangles in a triangle strip

Qt3DRender.QGeometryRenderer.Patches

Only primitive type accepted by tesselation shader where a patch consists of arbitrary number of vertices

PySide2.Qt3DRender.QGeometryRenderer.firstInstance()
Return type

int

Holds the base instance.

PySide2.Qt3DRender.QGeometryRenderer.firstInstanceChanged(firstInstance)
Parameters

firstInstance – int

PySide2.Qt3DRender.QGeometryRenderer.firstVertex()
Return type

int

Holds the base vertex.

PySide2.Qt3DRender.QGeometryRenderer.firstVertexChanged(firstVertex)
Parameters

firstVertex – int

PySide2.Qt3DRender.QGeometryRenderer.geometry()
Return type

PySide2.Qt3DRender.QGeometry

Holds the geometry.

PySide2.Qt3DRender.QGeometryRenderer.geometryChanged(geometry)
Parameters

geometryPySide2.Qt3DRender.QGeometry

PySide2.Qt3DRender.QGeometryRenderer.geometryFactory()
Return type

QSharedPointer

Note

This function is deprecated.

Returns the geometry functor.

See also

setGeometryFactory()

PySide2.Qt3DRender.QGeometryRenderer.indexBufferByteOffset()
Return type

int

Holds the byte offset into the index buffer.

PySide2.Qt3DRender.QGeometryRenderer.indexBufferByteOffsetChanged(offset)
Parameters

offset – int

PySide2.Qt3DRender.QGeometryRenderer.indexOffset()
Return type

int

Holds the base vertex.

PySide2.Qt3DRender.QGeometryRenderer.indexOffsetChanged(indexOffset)
Parameters

indexOffset – int

PySide2.Qt3DRender.QGeometryRenderer.instanceCount()
Return type

int

Holds the instance count.

PySide2.Qt3DRender.QGeometryRenderer.instanceCountChanged(instanceCount)
Parameters

instanceCount – int

PySide2.Qt3DRender.QGeometryRenderer.primitiveRestartEnabled()
Return type

bool

Holds the primitive restart flag.

PySide2.Qt3DRender.QGeometryRenderer.primitiveRestartEnabledChanged(primitiveRestartEnabled)
Parameters

primitiveRestartEnabled – bool

PySide2.Qt3DRender.QGeometryRenderer.primitiveType()
Return type

PrimitiveType

Holds the primitive type.

PySide2.Qt3DRender.QGeometryRenderer.primitiveTypeChanged(primitiveType)
Parameters

primitiveTypePrimitiveType

PySide2.Qt3DRender.QGeometryRenderer.restartIndexValue()
Return type

int

Holds the restart index.

PySide2.Qt3DRender.QGeometryRenderer.restartIndexValueChanged(restartIndexValue)
Parameters

restartIndexValue – int

PySide2.Qt3DRender.QGeometryRenderer.setFirstInstance(firstInstance)
Parameters

firstInstance – int

Holds the base instance.

PySide2.Qt3DRender.QGeometryRenderer.setFirstVertex(firstVertex)
Parameters

firstVertex – int

Holds the base vertex.

PySide2.Qt3DRender.QGeometryRenderer.setGeometry(geometry)
Parameters

geometryPySide2.Qt3DRender.QGeometry

Holds the geometry.

PySide2.Qt3DRender.QGeometryRenderer.setGeometryFactory(factory)
Parameters

factoryQSharedPointer

Note

This function is deprecated.

Sets the geometry factory .

See also

geometryFactory()

PySide2.Qt3DRender.QGeometryRenderer.setIndexBufferByteOffset(offset)
Parameters

offset – int

Holds the byte offset into the index buffer.

PySide2.Qt3DRender.QGeometryRenderer.setIndexOffset(indexOffset)
Parameters

indexOffset – int

Holds the base vertex.

PySide2.Qt3DRender.QGeometryRenderer.setInstanceCount(instanceCount)
Parameters

instanceCount – int

Holds the instance count.

PySide2.Qt3DRender.QGeometryRenderer.setPrimitiveRestartEnabled(enabled)
Parameters

enabled – bool

Holds the primitive restart flag.

PySide2.Qt3DRender.QGeometryRenderer.setPrimitiveType(primitiveType)
Parameters

primitiveTypePrimitiveType

Holds the primitive type.

PySide2.Qt3DRender.QGeometryRenderer.setRestartIndexValue(index)
Parameters

index – int

Holds the restart index.

PySide2.Qt3DRender.QGeometryRenderer.setVertexCount(vertexCount)
Parameters

vertexCount – int

Holds the primitive count.

PySide2.Qt3DRender.QGeometryRenderer.setVerticesPerPatch(verticesPerPatch)
Parameters

verticesPerPatch – int

Holds vertices per patch.

PySide2.Qt3DRender.QGeometryRenderer.vertexCount()
Return type

int

Holds the primitive count.

PySide2.Qt3DRender.QGeometryRenderer.vertexCountChanged(vertexCount)
Parameters

vertexCount – int

PySide2.Qt3DRender.QGeometryRenderer.verticesPerPatch()
Return type

int

Holds vertices per patch.

PySide2.Qt3DRender.QGeometryRenderer.verticesPerPatchChanged(verticesPerPatch)
Parameters

verticesPerPatch – int