QAbstractSkeleton#

A skeleton contains the joints for a skinned mesh. More

Inheritance diagram of PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton

Inherited by: QSkeletonLoader, QSkeleton

Synopsis#

Properties#

Functions#

Signals#

Note

This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE

Detailed Description#

Do not use this class directly. You should use QSkeletonLoader if loading skeleton data from a file (most likely) or QSkeleton if creating the skeleton and skinned mesh data yourself (mainly for people creating editors or tooling).

class PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton#

Note

Properties can be used directly when from __feature__ import true_property is used or via accessor functions otherwise.

property PᅟySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton.jointCount: int#

Holds the number of joints contained in the skeleton

Access functions:
PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton.jointCount()#
Return type:

int

Getter of property jointCount .

PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton.jointCountChanged(jointCount)#
Parameters:

jointCount – int

Notification signal of property jointCount .