QCameraSelector Class


Class to allow for selection of camera to be used More...

Header: #include <QCameraSelector>
qmake: QT += 3drender
Since: Qt 5.5
Instantiated By: CameraSelector
Inherits: Qt3DRender::QFrameGraphNode


  • camera : Qt3DCore::QEntity *

Public Functions

QCameraSelector(Qt3DCore::QNode *parent = nullptr)
Qt3DCore::QEntity *camera() const

Public Slots

void setCamera(Qt3DCore::QEntity *camera)


void cameraChanged(Qt3DCore::QEntity *camera)

Protected Functions

QCameraSelector(QCameraSelectorPrivate &dd, Qt3DCore::QNode *parent = nullptr)

Additional Inherited Members

  • 11 static public members inherited from QObject

Detailed Description

Class to allow for selection of camera to be used

A Qt3DRender::QCameraSelector can be used to select the camera, which is used by the FrameGraph when drawing the entities.

Property Documentation

camera : Qt3DCore::QEntity *

Holds the currently selected camera.

Access functions:

Qt3DCore::QEntity *camera() const
void setCamera(Qt3DCore::QEntity *camera)

Notifier signal:

void cameraChanged(Qt3DCore::QEntity *camera)

Member Function Documentation

QCameraSelector::QCameraSelector(Qt3DCore::QNode *parent = nullptr)

The constructor creates an instance with the specified parent.

[protected] QCameraSelector::QCameraSelector(QCameraSelectorPrivate &dd, Qt3DCore::QNode *parent = nullptr)

Copy constructor.

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