The default pixel format to be used for opaque image assets.
When compiling image assets the resource compiler will use the format specified in this variable if no format is specified otherwise.
This variable is set in
BoardDefaults.cmake. See the Qt Quick Ultralite Platform Porting Guide for more information.
Supported values of this variable are
Note: RGB888 is currently implemented same way as XRGB8888 (assets are 32-bit).
This variable was introduced in Qt Quick Ultralite 2.0.
See also Getting Started with CMake.
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