Qt 3D Extras C++ Classes

The Qt 3D Extras module provides a set of prebuilt elements to help you get started with Qt 3D. More...

This module is under development and is subject to change.

Namespaces

Qt3DExtras

Contains classes from the Qt3DExtras module

Classes

Qt3DExtras::QAbstractCameraController

Basic functionality for camera controllers

Qt3DExtras::QConeGeometry

Allows creation of a cone in 3D space. * * * * * The QConeGeometry class is most commonly used internally by the QConeMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. The class * allows for creation of both a cone and a truncated cone

Qt3DExtras::QConeMesh

A conical mesh

Qt3DExtras::QCuboidGeometry

Allows creation of a cuboid in 3D space. * * * * * The QCuboidGeometry class is most commonly used internally by the QCuboidMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses

Qt3DExtras::QCuboidMesh

A cuboid mesh

Qt3DExtras::QCylinderGeometry

Allows creation of a cylinder in 3D space. * * * * * The QCylinderGeometry class is most commonly used internally by the QCylinderMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses

Qt3DExtras::QCylinderMesh

A cylindrical mesh

Qt3DExtras::QDiffuseSpecularMaterial

Default implementation of the phong lighting effect

Qt3DExtras::QExtrudedTextGeometry

Allows creation of a 3D extruded text in 3D space

Qt3DExtras::QExtrudedTextMesh

A 3D extruded Text mesh

Qt3DExtras::QFirstPersonCameraController

Allows controlling the scene camera from the first person perspective

Qt3DExtras::QForwardRenderer

Default FrameGraph implementation of a forward renderer

Qt3DExtras::QGoochMaterial

Material that implements the Gooch shading model, popular in CAD and CAM applications

Qt3DExtras::QMetalRoughMaterial

Default implementation of PBR lighting

Qt3DExtras::QMorphPhongMaterial

Default implementation of the phong lighting effect

Qt3DExtras::QOrbitCameraController

Allows controlling the scene camera along orbital path

Qt3DExtras::QPerVertexColorMaterial

Default implementation for rendering the color properties set for each vertex

Qt3DExtras::QPlaneGeometry

Allows creation of a plane in 3D space. * * * * The QPlaneGeometry class is most commonly used internally by the QPlaneMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses

Qt3DExtras::QPlaneMesh

A square planar mesh

Qt3DExtras::QSkyboxEntity

Qt3DExtras::QSkyboxEntity is a convenience Qt3DCore::QEntity subclass that can be used to insert a skybox in a 3D scene

Qt3DExtras::QSphereGeometry

Allows creation of a sphere in 3D space. * * * * * The QSphereGeometry class is most commonly used internally by the QSphereMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses

Qt3DExtras::QSphereMesh

A spherical mesh

Qt3DExtras::QText2DEntity

Allows creation of a 2D text in 3D space

Qt3DExtras::QTextureMaterial

Default implementation of a simple unlit texture material

Qt3DExtras::QTorusGeometry

Allows creation of a torus in 3D space. * * * * * The QTorusGeometry class is most commonly used internally by the QTorusMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses

Qt3DExtras::QTorusMesh

A toroidal mesh

Detailed Description

This module is still in development but is available as a technology preview. This means it is unstable, likely to change and provided as a convenience only.

#include <Qt3DExtras>

To link against the corresponding C++ library, add the following to your qmake project file:

QT += 3dextras

Classes, types, and functions are declared under the Qt3DExtras namespace.

Overview

Materials

Qt3DExtras::QDiffuseSpecularMaterial

Default implementation of the phong lighting effect

Qt3DExtras::QGoochMaterial

Material that implements the Gooch shading model, popular in CAD and CAM applications

Qt3DExtras::QMetalRoughMaterial

Default implementation of PBR lighting

Qt3DExtras::QMorphPhongMaterial

Default implementation of the phong lighting effect

Qt3DExtras::QPerVertexColorMaterial

Default implementation for rendering the color properties set for each vertex

Qt3DExtras::QTextureMaterial

Default implementation of a simple unlit texture material

Meshes and Geometries

Qt3DExtras::QConeGeometry

Allows creation of a cone in 3D space. * * * * * The QConeGeometry class is most commonly used internally by the QConeMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. The class * allows for creation of both a cone and a truncated cone

Qt3DExtras::QConeMesh

A conical mesh

Qt3DExtras::QCuboidGeometry

Allows creation of a cuboid in 3D space. * * * * * The QCuboidGeometry class is most commonly used internally by the QCuboidMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses

Qt3DExtras::QCuboidMesh

A cuboid mesh

Qt3DExtras::QCylinderGeometry

Allows creation of a cylinder in 3D space. * * * * * The QCylinderGeometry class is most commonly used internally by the QCylinderMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses

Qt3DExtras::QCylinderMesh

A cylindrical mesh

Qt3DExtras::QPlaneGeometry

Allows creation of a plane in 3D space. * * * * The QPlaneGeometry class is most commonly used internally by the QPlaneMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses

Qt3DExtras::QPlaneMesh

A square planar mesh

Qt3DExtras::QSphereGeometry

Allows creation of a sphere in 3D space. * * * * * The QSphereGeometry class is most commonly used internally by the QSphereMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses

Qt3DExtras::QSphereMesh

A spherical mesh

Qt3DExtras::QTorusGeometry

Allows creation of a torus in 3D space. * * * * * The QTorusGeometry class is most commonly used internally by the QTorusMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses

Qt3DExtras::QTorusMesh

A toroidal mesh

Camera Controllers

Qt3DExtras::QFirstPersonCameraController

Allows controlling the scene camera from the first person perspective

Qt3DExtras::QOrbitCameraController

Allows controlling the scene camera along orbital path

Entities

FrameGraphs

Window

  • Qt3DExtras::Qt3DWindow

Note: The Quick3DExtras module also specifies a Qt3DExtras::Quick::Qt3DQuickWindow.

Reference

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