CameraSelector QML Type
Class to allow for selection of camera to be used. More...
|Import Statement:||import Qt3D.Render 2.2|
- camera : Entity
A CameraSelector can be used to select the camera, which is used by the FrameGraph when drawing the entities.
camera : Entity
Holds the currently selected camera.
© 2023 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.