ConeGeometry QML Type
ConeGeometry allows creation of a cone in 3D space. More...
Import Statement: | import Qt3D.Extras 2.5 |
Instantiates: | QConeGeometry |
Properties
- bottomRadius : real
- hasBottomEndcap : bool
- hasTopEndcap : bool
- indexAttribute : Attribute
- length : real
- normalAttribute : Attribute
- positionAttribute : Attribute
- rings : int
- slices : int
- texCoordAttribute : Attribute
- topRadius : real
Detailed Description
The ConeGeometry type is most commonly used internally by the ConeMesh type but can also be used in custom GeometryRenderer types. The ConeGeometry type allows for creation of both a cone and a truncated cone.
Property Documentation
bottomRadius : real |
Holds the bottom radius of the cone.
hasBottomEndcap : bool |
Determines if the cone bottom is capped or open.
hasTopEndcap : bool |
Determines if the cone top is capped or open.
[read-only] indexAttribute : Attribute |
Holds the geometry index attribute.
length : real |
Holds the length of the cone.
[read-only] normalAttribute : Attribute |
Holds the geometry normal attribute.
[read-only] positionAttribute : Attribute |
Holds the geometry position attribute.
rings : int |
Holds the number of rings in the geometry.
slices : int |
Holds the number of slices in the geometry.
[read-only] texCoordAttribute : Attribute |
Holds the geometry texture coordinate attribute.
topRadius : real |
Holds the top radius of the cone.
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