PickEvent QML Type
PickEvent holds information when an object is picked. This is received as a parameter in most of the QObjectPicker component signals when picking succeeds. More...
Import Statement: | import Qt3D.Render 2.5 |
Instantiates: | QPickEvent |
Properties
- accepted : bool
- button : int
- buttons : int
- distance : real
- entity : Entity
- localIntersection : Vector3D
- modifiers : int
- position : Point2D
- viewport : Viewport
- worldIntersection : Vector3D
Detailed Description
See also ObjectPicker and PickingSettings.
Property Documentation
accepted : bool |
Specifies if event has been accepted
[read-only] button : int |
Specifies mouse button that caused the event
[read-only] buttons : int |
Specifies state of the mouse buttons for the event
[read-only] distance : real |
Specifies the distance of the hit to the camera
[read-only] entity : Entity |
The entity that the picked geometry belongs to.
If the object picker is not attached to a leaf node in the scene graph, this is useful to find which child entity was actually picked.
[read-only] localIntersection : Vector3D |
Specifies the coordinates of the hit in the local coordinate system of the picked entity
[read-only] modifiers : int |
Specifies state of the mouse buttons for the event
[read-only] position : Point2D |
Specifies the mouse position with respect to the render area (window or quick item)
[read-only] viewport : Viewport |
The viewport in which this event originated. A null value means the event originated from a frame graph branch without a Viewport. If a frame graph branch has a Viewport inside a Viewport the property will contain the leaf viewport.
[read-only] worldIntersection : Vector3D |
Specifies the coordinates of the hit in world coordinate system
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